Mid/Senior Rendering Engineer

Posted Yesterday
Be an Early Applicant
2 Locations
In-Office
Senior level
Gaming • Hardware
The Role
Develop and optimize rendering systems for PC and console, profile GPU/CPU performance, build new rendering solutions for open-world environments, and collaborate with art teams to deliver high-fidelity, high-performance visuals.
Summary Generated by Built In
Job Title:Mid/Senior Rendering Engineer

Requisition ID:R026933

Job Description:

Mid/ Senior Rendering Engineer 

Elsewhere Entertainment is looking for a Mid / Senior Rendering Engineer to join the development of a new IP.    
 
Feed your creativity while collaborating with our team of highly-skilled developers to build something innovative, exhilarating, and expansively entertaining! 
 

As a member of the Engine & Tools team, you’ll collaborate closely with content teams to advance rendering performance and visual fidelity, developing new technology and building on existing solutions to deliver high-quality AAA visuals. 

 

As a member of the project, you’ll help take the studio and our game from great to even better; with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration. 

 
You’ll help us by… 

  • Maintaining, profiling, and optimizing existing rendering systems across PC and console platforms. 

  • Collaborating on the development of new rendering solutions for open-world environments. 

  • Partnering closely with art teams to deliver visually compelling, high-performing experiences. 

 You’re awesome because you have… 

  • Demonstrated industry experience in game development 

  • Strong proficiency in C++ and in-depth experience with graphics programming 

  • Professional knowledge of GPU and CPU architecture 

  • Experience with multithreaded programming 

  • Solid experience with at least one low-level graphics API 

  • Practical experience with low-level profiling and optimization 

  • Familiarity with physically based rendering (PBR) 

  • Familiarity with raytracing experience (PBR) 

  • Strong communication skills and the ability to take ownership of work 

  • A proactive approach to supporting teammates and improving team effectiveness 

 

Bonus points for… 

  • Shipped at least one AA or AAA game title 

  • Experience working with console graphics stacks 

  • Experience sharing knowledge through technical papers, articles, or conference presentations 

  • Interest in analyzing and understanding video game systems and player experiences 

 

Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply. 
This role can be based in our Warsaw and Malmo office and follows an onsite work schedule of four days per week. Work arrangements may change at the companies discretion to meet business needs.

 

Our World  

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences. 

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.  

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.  

Ready to Activate Your Future? 

#elsewhere 

Skills Required

  • Demonstrated industry experience in game development
  • Strong proficiency in C++
  • In-depth experience with graphics programming
  • Professional knowledge of GPU and CPU architecture
  • Experience with multithreaded programming
  • Solid experience with at least one low-level graphics API
  • Practical experience with low-level profiling and optimization
  • Familiarity with physically based rendering (PBR)
  • Familiarity with raytracing
  • Strong communication skills and ability to take ownership
  • Proactive approach to supporting teammates and improving team effectiveness
  • Shipped at least one AA or AAA game title
  • Experience working with console graphics stacks
  • Experience sharing knowledge through technical papers, articles, or conference presentations
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The Company
0 Employees
Year Founded: 2001

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