Mid Rigging Artist - TMNT 2

Posted 22 Days Ago
Be an Early Applicant
Montréal, QC, CAN
In-Office
Mid level
AdTech • Digital Media • Information Technology • Marketing Tech
The Role
The Rigging Artist designs and produces rigs for animated characters, ensuring they meet technical and artistic standards while collaborating with animation teams.
Summary Generated by Built In
Company Description

Mikros Animation is a global CGI animation creative studio. Providing filmmakers with top-tier animation and CGI services through a complete range of front and back-end creative services to bring unforgettable and stylized stories to life in every format, for every platform.

We provide end-to-end animation services, uniting industry-leading talent across our global network of creative studios located in Montreal and Paris.

We help filmmakers define and develop their vision from script to screen, making every project truly unique.

Job Description

Under the supervision of the Character Supervisor and Rigging Lead/Supervisor, the Rigging artist provides a rig for production Assets. The production of these rigs is done in accordance with the internal technical workflow and the artistic vision established on the project.

Responsibilities

  • Works with the Rigging Lead/Supervisor to establish a robust animation rig that reflects the tone and style of the film
  • Creates high-quality full rigs (body and facial) that meet the film's technical and stylistic requirements
  • Works closely with the animation team to ensure that production needs are understood and that animators have fast, efficient and intuitive assets
  • Proposes and applies modifications to rig modules used in the pipeline under the supervision of a Lead/Supervisor
  • Contributes technical and visual ideas and solutions for the film
  • Actively contributes to creating a quality film while managing production issues

Qualifications

  • Demonstrated experience as a Rigging Artist in a film production environment, animated TV series or visual effects
  • Good understanding of the work processes of animation and modeling
  • Good understanding of human and animal forms, as well as biomechanics and anatomy
  • Excellent knowledge of Autodesk Maya
  • Interest in and knowledge of new rigging technologies and techniques
  • Strong problem-solving skills
  • Ability to work as a team

Additional Information

The person in this role will work closely with our Paris studio in a bilingual environment, as well as with international partners, talent, and clients. They will regularly interact with non-French-speaking stakeholders across various productions and strategic communications, in order to present and promote the creative and technical strengths of Mikros Animation on a global scale.

MIKROS ANIMATION IS AN EQUAL OPPORTUNITY EMPLOYER

Mikros Animation complies and prohibits against discrimination on the basis of race, religion, creed, color, national origin, ancestry, medical condition (including genetic characteristics), mental and/or physical disability or handicap, marital status, sex, age, veteran status, citizenship status, sexual orientation, gender identity, political party preference, political belief, socioeconomic status, familial status, registered domestic partner status, military service, pregnancy, childbirth and related medical conditions and any other characteristic or activity protected by federal, state/provincial or local law.

Top Skills

Autodesk Maya
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The Company
HQ: Los Angeles, CA
864 Employees
Year Founded: 2006

What We Do

We create moving work that has the power to resonate with all of us. We bring our passion for craft and technological creativity to all our projects. Full-service, award-winning creative company with teams in Montreal, Quebec City, Toronto, Vancouver, Los Angeles, and Munich.

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