Maya Software Developer

Reposted Yesterday
4 Locations
In-Office or Remote
131K-249K Annually
Senior level
Big Data • Cloud • Digital Media • Machine Learning • Mobile • Software • Industrial
Autodesk is a global leader in design and make technology that helps innovators everywhere solve today's challenges.
The Role
Provide technical and production expertise for Autodesk Maya customers: understand pipelines, diagnose issues, design and develop fixes and tooling, write tests, collaborate with cross-functional teams, and occasionally travel to client sites.
Summary Generated by Built In

Job Requisition ID #

26WD99864

L'affichage de poste en français suivra / The French job posting follows.

26WD99864, Maya Software Developer

Position Overview

Autodesk Maya is one of the leading software packages used for content creation by some of the biggest names in VFX, TV, and Games. On the Autodesk Consulting Media and Entertainment Team, we have an exciting opportunity for an exceptional software developer and subject matter expert to join our growing team, directly supporting our customers in the amazing work they do. As a key member of our team, you will be collaborating directly with our global customers as they develop their tools and workflows around Maya, providing advice and guidance from both a technical and a production perspective.  You will be responsible for advising them, diagnosing issues, finding solutions, and developing fixes and enhancements in the product that help them to be successful.

Responsibilities

  • Collaborate with top studios using Maya to understand their existing pipelines and requirements, to build solutions, improve efficiency or functionality of those pipelines

  • Work with other developers, user experience designers, QAs, and product owners to identify, troubleshoot, design, and develop product fixes and enhancements

  • Develop high quality code, write functional tests, and collaborate on technical designs

  • Be a member of a fun, collaborative, high-performing team and contribute directly to the success of the Autodesk Consulting M&E Team and our customers

  • Occasional travel to customer sites and Autodesk offices may be required

Minimum Qualifications

  • 5+ years software engineering and/or production experience, ideally developing tools and workflows using the Maya C++ or Python APIs utilizing computer graphics algorithms and techniques

  • Demonstrated knowledge of Game and/or Film Production Pipelines

  • Experience and strong coding proficiency with C++ and Python. 

  • Strong interpersonal and problem-solving skills, ability to work well in a cross-functional, high-performing team, and communicate highly technical information to customers

  • Strong technical troubleshooting skills

  • Exceptional organizational skills. Comfortable working independently to tackle challenges in a remote working environment.

  • Experience with AI/ML frameworks as well as working with Codex or other similar tools to aid in coding.

  • Fluent in spoken and written English.

Preferred Qualifications

  • Experience using or developing within other key Autodesk products.  For example: Arnold, 3dsMax, MotionBuilder, Flow Production Tracking, Flow Capture, RV, etc

  • Familiarity with C# or game engines (Unreal or Unity)

---------------------------------------------------------------------------------------------------------------------

26WD99864, Développeur de logiciels Maya

Aperçu du Poste

Autodesk Maya est l’un des principaux logiciels utilisés pour la création de contenu par certains des plus grands noms des effets spéciaux, de la télévision et des jeux vidéo. Au sein de l’équipe Autodesk Consulting Media and Entertainment, nous proposons une opportunité passionnante à un développeur logiciel d’exception et expert en la matière, qui rejoindra notre équipe en pleine expansion afin d’accompagner directement nos clients dans le travail extraordinaire qu’ils réalisent. En tant que membre clé de notre équipe, vous collaborerez directement avec nos clients internationaux dans le cadre du développement de leurs outils et de leurs workflows autour de Maya, en leur apportant conseils et accompagnement tant d’un point de vue technique que de production. Vous aurez la responsabilité de les conseiller, de diagnostiquer les problèmes, de trouver des solutions, ainsi que de développer des correctifs et des améliorations du produit qui les aideront à réussir.

Responsabilités

  • Collaborer avec les meilleurs studios utilisant Maya pour comprendre leurs pipelines existants et leurs besoins, afin de mettre au point des solutions, d’améliorer l’efficacité ou les fonctionnalités de ces pipelines

  • Travailler avec d’autres développeurs, concepteurs d’expérience utilisateur, responsables de l’assurance qualité et chefs de produit pour identifier, résoudre, concevoir et développer des correctifs et des améliorations du produit

  • Développer du code de haute qualité, rédiger des tests fonctionnels et collaborer à la conception technique

  • Faire partie d’une équipe conviviale, collaborative et hautement performante, et contribuer directement au succès de l’équipe Autodesk Consulting M&E et de nos clients

  • Des déplacements occasionnels sur les sites des clients et dans les bureaux d’Autodesk peuvent être nécessaires

Qualifications Minimales

  • Au moins 5 ans d’expérience en génie logiciel et/ou en production, idéalement dans le développement d’outils et de workflows à l’aide des API Maya C++ ou Python, en utilisant des algorithmes et des techniques d’infographie

  • Connaissance avérée des pipelines de production de jeux vidéo et/ou de films

  • Expérience et solide maîtrise du codage en C++ et Python.

  • Solides compétences interpersonnelles et en résolution de problèmes, capacité à bien travailler au sein d’une équipe pluridisciplinaire et performante, et à communiquer des informations hautement techniques aux clients

  • Solides compétences en dépannage technique

  • Excellentes compétences organisationnelles. A l’aise pour travailler de manière autonome afin de relever des défis dans un environnement de travail à distance.

  • Expérience avec les frameworks d’IA/ML ainsi qu’avec l’utilisation de Codex ou d’autres outils similaires pour faciliter le codage.

  • Maîtrise de l’anglais à l’oral et à l’écrit.

Qualifications Souhaitées

  • Expérience dans l’utilisation ou le développement au sein d’autres produits clés d’Autodesk. Par exemple : Arnold, 3ds Max, MotionBuilder, Flow Production Tracking, Flow Capture, RV, etc.

  • Connaissance de C# ou des moteurs de jeux (Unreal ou Unity)

Learn More

About Autodesk

Welcome to Autodesk! Amazing things are created every day with our software – from the greenest buildings and cleanest cars to the smartest factories and biggest hit movies. We help innovators turn their ideas into reality, transforming not only how things are made, but what can be made.

We take great pride in our culture here at Autodesk – it’s at the core of everything we do. Our culture guides the way we work and treat each other, informs how we connect with customers and partners, and defines how we show up in the world.

When you’re an Autodesker, you can do meaningful work that helps build a better world designed and made for all. Ready to shape the world and your future? Join us!

Salary transparency

Salary is one part of Autodesk’s competitive compensation package. For U.S.-based roles, we expect a starting base salary between $139,000 and $249,260. Offers are based on the candidate’s experience and geographic location, and may exceed this range. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.

Salary is one part of Autodesk’s competitive compensation package. For Canada based roles, we expect a starting base salary between $131,000 and $191,400. Offers are based on the candidate’s experience and geographic location, and may exceed this range. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.

Sales Careers

Working in sales at Autodesk allows you to build meaningful relationships with customers while growing your career. Join us and help make a better, more sustainable world. Learn more here: https://www.autodesk.com/careers/sales

Equal Employment Opportunity

At Autodesk, we're building a diverse workplace and an inclusive culture to give more people the chance to imagine, design, and make a better world. Autodesk is proud to be an equal opportunity employer and considers all qualified applicants for employment without regard to race, color, religion, age, sex, sexual orientation, gender, gender identity, national origin, disability, veteran status or any other legally protected characteristic. We also consider for employment all qualified applicants regardless of criminal histories, consistent with applicable law.


Belonging

We take pride in cultivating a culture of belonging where everyone can thrive. Learn more here: https://www.autodesk.com/company/global-belonging


In-Person Onboarding and Identity Verification

This role may require in-person onboarding and/or in-person ID verification.

Skills Required

  • 5+ years software engineering and/or production experience, ideally developing tools and workflows using the Maya C++ or Python APIs
  • Demonstrated knowledge of Game and/or Film Production Pipelines
  • Strong coding proficiency with C++
  • Strong coding proficiency with Python
  • Strong interpersonal and problem-solving skills and ability to communicate technical information to customers
  • Strong technical troubleshooting skills
  • Exceptional organizational skills and ability to work independently in a remote environment
  • Experience with AI/ML frameworks and tools like Codex to aid coding
  • Experience using or developing within other Autodesk products (Arnold, 3dsMax, MotionBuilder, Flow, RV, etc.)
  • Familiarity with C# or game engines (Unreal or Unity)
  • Fluent in spoken and written English

Autodesk Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Autodesk and has not been reviewed or approved by Autodesk.

  • Leave & Time Off Breadth — Time away is considered expansive, combining discretionary time off for salaried roles, company holidays/Autodays, and a periodic paid sabbatical. These options provide flexibility beyond standard accrual-based PTO.
  • Equity Value & Accessibility — Total rewards prominently include RSUs and an employee stock purchase plan with a discount and lookback, alongside annual bonus or commission programs. These elements are available to eligible employees and can materially augment base pay.
  • Parental & Family Support — Family-building support includes reimbursement for adoption, surrogacy, IVF/co‑maternity, and fertility benefits, plus dedicated coaching and Cleo resources for parenting and caregiving. These services extend support before, during, and after leave.

Autodesk Insights

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The Company
HQ: San Francisco, CA
13,285 Employees
Year Founded: 1982

What We Do

Autodesk makes software for people who make things. If you’ve ever driven a high-performance car, admired a towering skyscraper, used a smartphone, or watched a great film, chances are you’ve experienced what millions of Autodesk customers are doing with our software. Autodesk gives you the power to make anything. Over 100 million people use Autodesk software like AutoCAD, Revit, Maya, 3ds Max, Fusion 360, SketchBook, and more to unlock their creativity and solve important design, business and environmental challenges. Our software runs on both personal computers and mobile devices and taps the infinite computing power of the cloud to help teams around the world collaborate, design, simulate and fabricate their ideas in 3D. We provide exceptional compensation/benefit packages and we’d love for you to join us. We’re proud to be an equal opportunity employer and we consider all qualified applicants without regard to race, gender, disability, veteran status or other protected category. To see our culture in action, check out #AutodeskLife. We are headquartered in the San Francisco Bay Area and have more than 10,000 employees worldwide.

Why Work With Us

Our work is impactful. Our people are innovative. And our culture is inclusive. As our software shapes new solutions to the world’s biggest challenges, you shape your career path. With us, you lead the way in achieving sustainability, resilient communities, and an equitable workforce. Discover #AutodeskLife. 

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