Manager, 3D Character Art, Skins – League of Legends

Posted 4 Days Ago
Be an Early Applicant
Singapore, SGP
In-Office
Senior level
eCommerce • Gaming
Riot Games is committed to changing the way video games are developed, published, and supported for players.
The Role
Lead and mentor 3D artists creating League of Legends cosmetic skins. Ensure high standards for stylized character modeling, sculpting, texturing, readability, performance, and visual consistency. Collaborate with art, animation, technical art, VFX, production, and distributed partner teams to manage schedules, review outsourced work, provide actionable feedback, and maintain quality benchmarks. Contribute hands-on to high-impact assets and foster a sustainable culture of craft development and collaboration.
Summary Generated by Built In

Riot Games was founded on the principle that putting players first leads to the exceptional. In 2009, we released League of Legends - today, millions log in every month. As we expand our global content, the Singapore Studio plays a key role in developing League’s cosmetics in partnership with Riot LA, maintaining craft quality and consistency across regions.

We’re looking for a Manager, 3D Character Art, Skins – League of Legends who is a humble yet confident craft leader, passionate about stylized art, champion fantasy, and visual storytelling through form, color, and material detail. You’ll lead and mentor 3D artists, guide craft quality for cosmetic skins, and collaborate with Riot LA partners to ensure every asset meets League’s world class standard for clarity, style, and player delight.

Responsibilities:
  • Lead and mentor a team of 3D artists, providing clear feedback, guidance, and support for both craft development and career growth.
  • Uphold the quality bar for League of Legends cosmetics skins, ensuring consistency, readability, and alignment with League’s visual style.
  • Provide actionable, timely feedback to Singapore artists and partner studios, ensuring all 3D assets meet Riot’s standards for craftsmanship, performance, and integration.
  • Collaborate closely with the Associate Art Director and Riot LA’s Art and Product leadership to interpret and execute League’s creative and artistic vision for cosmetics skins.
  • Maintain close alignment with Concept, Technical Art, Rigging, Animation, and VFX teams to ensure cosmetics skins integrate smoothly into production pipelines.
  • Review and evaluate cosmetics skins work from partner studios and internal artists, identifying opportunities to improve quality, efficiency, or player readability.
  • Partner with production to plan and manage 3D schedules, identify risks early, and ensure sustainable, high-quality delivery.
  • Contribute to documentation, style guides, and visual benchmarks to clarify quality expectations for internal and partner teams.
  • Occasionally contribute hands-on when needed - particularly for high-impact assets - to guide quality and model craft excellence.
  • Foster a culture of collaboration, learning, and feedback that empowers artists to push their craft while maintaining sustainable, player-focused production.
Required Qualifications:
  • 7+ years of professional experience in 3D art for games, including stylized character or cosmetics work.
  • 2+ years in a lead or supervisory role providing feedback, mentorship, and guidance to individual contributors.
  • Deep understanding of modeling, sculpting, and texturing fundamentals, including stylized hand painted techniques and PBR workflows.
  • Strong understanding of art fundamentals including anatomy, form, proportion, and design.
  • Strong experience working with modeling, sculpting, and texturing tools such as Maya, ZBrush, and Substance Painter.
  • Experience managing or reviewing outsourced 3D art production, including providing clear, actionable feedback to internal artists and external partner studios to ensure assets meet quality and style standards.
  • Excellent communication and collaboration skills, with the ability to work effectively across concept, animation, tech art, and production teams.
  • Fluent in English, able to articulate feedback and creative intent clearly across teams and cultures.
  • Passion for League of Legends and its champions, with player empathy to evaluate cosmetics for clarity, appeal, and impact.
Desired Qualifications:
  • AAA experience creating stylized cosmetics or character skins for live games.
  • Familiarity with League of Legends’ art style, tools, and pipelines.
  • Experience collaborating with distributed or co-development teams across regions.
  • Multilingual ability (Mandarin or other regional languages) to communicate effectively with partner studios.
Our Perks:
  • Full relocation support
  • Comprehensive health insurance for you, your spouse, and children
  • Open paid time off
  • Retirement benefits with company matching
  • Life insurance, parental leave, plus short-term and long-term disability
    Play Fund so you can deepen your knowledge of our players and community through games
  • We’ll double down on your donations of time and money to non-profits

Success in this role comes from combining deep 3D craft expertise with clear communication and leadership - guiding Singapore and partner teams to deliver League of Legends cosmetics skins that capture clarity, craftsmanship, and champion spirit, delighting players around the world.

Skills Required

  • 7+ years of professional experience in 3D game art, including stylized character or cosmetics work
  • 2+ years in a lead or supervisory role providing feedback, mentorship, and guidance
  • Deep understanding of modeling, sculpting, texturing fundamentals, stylized hand-painted techniques, and PBR workflows
  • Strong understanding of anatomy, form, proportion, and design fundamentals
  • Experience with Maya, ZBrush, and Substance Painter
  • Experience managing or reviewing outsourced 3D art production
  • Excellent communication and cross-functional collaboration skills
  • Fluent English communication skills
  • Passion for League of Legends and its champions, with player empathy for evaluating cosmetics
  • AAA experience creating stylized cosmetics or character skins for live games
  • Familiarity with League of Legends art style, tools, and pipelines
  • Experience collaborating with distributed or co-development teams across regions
  • Multilingual ability, including Mandarin or other regional languages

Riot Games Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Riot Games and has not been reviewed or approved by Riot Games.

  • Healthcare Strength — Medical, dental, and vision plans extend to employees, spouses/domestic partners, and children, with mental health and LGBTQIA+ support. Coverage breadth is reinforced by disability insurance and access to wellness and therapy programs.
  • Leave & Time Off Breadth — Open Paid Time Off, company-wide end-of-year and mid-year breaks, and paid sabbaticals provide significant time to disconnect and recharge. These are complemented by holidays, sick time, and paid volunteer time.
  • Wellbeing & Lifestyle Benefits — A Wellness Fund, Play Fund, free meals and office snacks/drinks, fitness stipends/classes, and commuter benefits add meaningful day-to-day value. Donation matching and relocation support further enhance the lifestyle component of total rewards.

Riot Games Insights

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The Company
HQ: Los Angeles, CA
4,500 Employees
Year Founded: 2006

What We Do

Since 2006, Riot Games has stayed committed to changing the way video games are developed, published, and supported for players. From our first title, League of Legends, to 2020’s VALORANT; we have strived to evolve the community with growth in Esports, and expansion from games into entertainment. Players are the foundation of Riot's community and because of them, we’re able to reach new heights.

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