Objectives
- Tiles Hop, Dancing Road, and Magic Tiles 3 is a top-ranked music games with a passionate global audience. As a Senior Product Owner – LiveOps, you will play a pivotal role in shaping and growing games that have already reached millions of players globally. This role is for someone who’s not only passionate about games, but also thrives in data-driven decision-making, rapid experimentation, and cross-functional collaboration. You’ll be empowered to define the product vision, own the roadmap, and drive performance across retention, monetization, and user satisfaction.
What you will do
- Define and own the roadmap for key features or game areas, ensuring alignment with product goals.
- Write detailed user stories and acceptance criteria, and manage the backlog to prioritize the highest-impact features.
- Collaborate with cross-functional teams to ensure features are implemented on time and at a high quality.
- Work closely with the Product Manager to shape the overall game vision and strategy.
- Contribute to designing innovative gameplay loops, hybrid monetization systems, and engagement mechanics.
- Act as a mentor to Junior Product Owners and other team members, providing guidance and support.
- Use analytics and player feedback to inform decisions and optimize features for retention, engagement, and monetization.
- Collaborate with the analytics team to design and evaluate A/B tests for new features and updates.
- Identify key metrics and set success criteria for features and updates.
- Help plan and execute LiveOps strategies, including events, seasonal updates, and new content releases.
- Partner with marketing teams to align player acquisition and retention initiatives with product goals.
Qualifications
- 5+ years of experience in product ownership, product management, or a related role in the gaming industry.
- Self-starter who is energetic, confident, adaptable, and player-focused
- Experience supporting or owning live features for mobile games—rhythm or hybrid-casual titles a plus
- Demonstrated use of data, experimentation, and player feedback to boost product engagement or monetisation
- Ability to produce wireframes, mock-ups, prototypes, and user-interaction diagrams (Figma, Miro, etc.)
- Comfortable querying and visualising data to answer product questions
- Solid Agile/Scrum skills: you write crisp user stories and acceptance criteria and can guide a sprint from planning to release
- Excellent written and spoken English; strong problem-solving and presentation abilities
- Nice to have:
- Familiarity with AI-powered tools to boost productivity and creativity
- Passion for music and rhythm games—enough to spot a good beat map or suggest music-driven event ideas.
- Understanding of F2P economies, core-loop and progression design, and live-ops best practices
- We believe in rapid iteration, honest feedback, and celebrating every win. You’ll find autonomy, supportive peers, and the chance to impact millions of players with your work. If crafting joyful, music-powered experiences excites you, we’d love to meet. Ready to join the beat? Send us your CV and a short note about a data-driven product success you’re proud of.
Benefits
- Competitive salary upon experience
- 13th-month salary
- Annual Performance Bonus
- Flexible working time
- Personal learning and well-being budget
- Team-building budget
- Lunch and parking allowance
- Various learning activities, including internal training & sharing, international conferences, and e-learning (Udemy, Linkedin Learning...)
- Engaging music events: Music Night, Amasing Night, Music schools…
- Employee Assistance Program to support mental health & well-being
- Minimum 12 days of paid annual leave, plus 10 days of paid sick leave
- 12 days working from home per year
- Attractive relocation package (for several positions)
Skills Required
- 5+ years of experience in product ownership, product management, or a related role in the gaming industry.
- Experience supporting or owning live features for mobile games.
- Demonstrated use of data, experimentation, and player feedback to boost product engagement or monetization.
- Ability to produce wireframes, mock-ups, prototypes, and user-interaction diagrams.
- Solid Agile/Scrum skills: write crisp user stories and acceptance criteria.
- Excellent written and spoken English; strong problem-solving and presentation abilities.
What We Do
Amanotes is a leading music tech company with the mission of delivering the best music interactive experience to users. Since 2014, 30+ music games and mobile applications were published under our name with 2+ billion downloads worldwide and 120+ million monthly active users. In 2019, we were proudly listed as the #1 mobile apps publisher from Southeast Asia, the #1 music games publisher in the world, and one of the top 20 mobile apps publishers in the world across all categories. If you love to work in a friendly and fun environment with music all around the corner, come join us! Explore our products on Google Play and iOS App Store such as Magic Tiles 3, Tiles Hop, Dancing Ballz, and more than 30 others.







