Lighting TD

Posted 5 Days Ago
Be an Early Applicant
London, Greater London, England, GBR
Hybrid
Mid level
Digital Media • Virtual Reality • Design
The Role
Implement and manage photorealistic lighting, shading, and scene assembly for high-end VFX shots. Integrate assets from multiple departments, optimize shading and render setups, collaborate with CG Supervisors and Compositors, reproduce real-world lighting, render required passes, and meet production schedules while troubleshooting pipeline and asset issues.
Summary Generated by Built In

The multi-Oscar-winning creative Film & Episodic Studio at Framestore has worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.

Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day to reframe the possible.

The Role

Reporting to the Head of Lighting, the Lighting Technical Directors will oversee the oversee look development and shading for high quality photorealistic CG assets and the final assembly of 3D scenes, manage lighting setups, and render elements to complete high-end, photo-realistic VFX shots. Key responsibilities include:

  • Implementing lighting for shots as specified by the Lighting Lead, Lighting Supervisor, or Head of Lighting.

  • Assembling CG scenes, and ensuring all required assets from various departments are integrated.

  • Collaborating with other asset departments to ensure look development requirements are met.

  • Knowledge of shading setups efficiencies in order to optimise render-farm usage.

  • ProvenKnowledge of look development experience on high-end VFX feature film or episodic projects.

  • techniques and physically plausible shading systems.Deep knowledge of physically plausible shading, rendering techniques, and

  • Knowledge of real-world lighting or photography principles.

  • Collaborating with CG Supervisors to strategise solutions for complex CG challenges and achieve the desired final look.

  • Working jointly with shot Compositors to develop and refine shots.

  • Rendering additional passes, as requested by the shot Compositor.

  • Setting up new lighting configurations or adjusting existing setups.

  • Creating efficient render setups to maximise render farm performance.

  • Analysing real-world lighting—including colour and direction—and accurately replicating it within the CG environment.

  • Adhering to production schedules and meeting deadlines while maintaining exceptional quality standards.

  • Maintaining open communication with Production and departmental leads regarding schedules and deadlines.

  • Assisting with miscellaneous tasks as needed, such as coordinating assets or elements from other departments to ensure timely shot completion.

Submitting shots for review and making revisions based on feedback.

This role demands a blend of technical skills, creative collaboration, and proactive communication to drive the production of visually stunning VFX sequences

Essential Skills:

  • Experience in a similar role

  • Previous experience with shot look development

  • Strong knowledge of physically plausible shading and rendering techniques.

  • A good understanding of colour-space

  • A strong knowledge of lighting techniques

  • Thorough kKnowledge of Houdini

  • Basic knowledge of Nuke or similar compositing packages, including how to use layers and passes to tweak a shot after it has been rendered

  • Good knowledge of other disciplines within VFX including simulation, Modeling and UV mapping, Texturing and Camera Tracking

  • Flexible and adaptable with the ability to work within a pre-set workflow or pipeline but also have the creativity and problem-solving skills to work around issues

  • Effective time management skills to meet deadlines without sacrificing quality

  • Extensive knowledge of either Renderman, Arnold or similar production renderer

  • Basic knowledge of physically plausible shading techniques

  • Basic knowledge of Python and/or Mel scripting

  • A strong understanding of Linux/Unix-based operating systems

Desirable Skills:

  • Experience with digital paint software such as Photoshop and/or Mari

  • Experience working with effects elements and volume rendering

  • Knowledge and experience in other render packages

  • Knowledge and experience in Compositing and Nuke

  • Experience and knowledge in Modeling and Texturing

Our Commitment

Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities, and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.

Application Process

To apply, please complete the linked application form or submit your resume and portfolio to [email protected] with the subject line: Lighting TD - London.

Application Deadline

Due to the project, this role is currently only open to those in the UK or with the right to work in the UK.

Skills Required

  • Experience in a similar role (high-end VFX feature film or episodic projects)
  • Previous experience with shot look development
  • Strong knowledge of physically plausible shading and rendering techniques
  • Good understanding of color-space
  • Strong knowledge of lighting techniques and real-world lighting/photography principles
  • Thorough knowledge of Houdini
  • Basic knowledge of Nuke or similar compositing packages (layers and passes)
  • Good knowledge of other VFX disciplines including simulation, modeling, UV mapping, texturing, and camera tracking
  • Extensive knowledge of RenderMan, Arnold, or similar production renderer
  • Basic knowledge of Python and/or MEL scripting
  • Strong understanding of Linux/Unix-based operating systems
  • Effective time management and ability to work within pipeline and meet deadlines
  • Flexible and adaptable with problem-solving skills within a pre-set workflow
  • Right to work in the UK / currently in the UK
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The Company
HQ: London
2,620 Employees
Year Founded: 1986

What We Do

Framestore brings extraordinary ideas to life in any space or screen through craft, imagination and technology. Offices in London, New York, Los Angeles, Montréal, Chicago, Melbourne, Vancouver, and Mumbai. Current film projects include: Fantastic Beasts: The Crimes of Grindelwald, Detective Pikachu, Dumbo, Captain Marvel, Alita: Battle Angel and Mary Poppins Returns. We were the recent proud recipients of both the BAFTA and Academy Award for our VFX on Blade Runner 2049. Visit our website for current vacancies in film, advertising and content: https://www.framestore.com/careers

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