Lighting Artist

Posted 7 Hours Ago
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Valencia, Comunidad Valenciana
0 Years Experience
Gaming • Information Technology • Mobile • Software • eSports
2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices.
The Role
The Lighting Artist will enhance and unify the work of other artists by building a lighting pipeline in Unreal Engine, coordinating with various teams, and crafting scene lighting for in-game environments. This role requires collaborative skills and the ability to produce quality results under runtime constraints.
Summary Generated by Built In

WE ARE GAMEMAKERS 

Who We Are:

We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.

We are currently working on Project ETHOS, a new free-to-play, 3rd person rogue-like hero shooter and an exciting evolution on the genre!

What You Will Do

It is the lighting artist’s job to build upon the work of the other artists, while enhancing and supporting their work. Your talents are critical in pulling ideas together and unifying compositions. You are here to help us finish the thought

  • Assist in building a lighting pipeline within the Unreal engine

  • Work with lighting and technical artists in multiple locations

  • Scene lighting for in-game exteriors and interiors.

  • Coordination and collaboration with Environment/Prop and Material Artists

Who We Think Will Be A Great Fit

A master of your craft, walking the razor’s edge of art and technology, you speak the language of lighting and inherently understand how it can define the feeling of a shot. You are a leader who knows when to take charge and when to allow your team to forge the path. Part master, part mentor; constantly pushing yourself to learn new things.

  • 3 years of real-time lighting experience in Games, with an ability to generate final lighting and rendering

  • Knowledge of Unreal Engine’s lighting tools

  • Experience as a Lighting Artist on one AAA title

  •  Lumen as experience and Mid-Min Spec lighting/optimization

  • Experience developing quality lighting under runtime constraints

  • Experience working with a team of artists towards a common goal

Please note that 31st Union and 2K Games never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. All correspondence will come from an official 31st Union or 2K domain account.

By clicking on this link, you consent to the processing of your personal information by 2K Games, Inc. and its affiliate Take-Two Interactive Software, Inc. in accordance with the Privacy Notice for Job Applicants (the “Privacy Notice”), available at https://www.2k.com/applicantprivacypolicy/.

The Notice provides information about how we use your data and how you can exercise your right of access, rectification or deletion. If you need more information, please contact the Privacy Contact identified in the Notice.I have read the Notice consent to the collection, processing, transfer and use of my personal information by 2K Games and Take-Two.

#LI-Onsite 
#LI-Hybrid

Top Skills

Unreal Engine

What the Team is Saying

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The Company
HQ: Novato, CA
3,505 Employees
Hybrid Workplace
Year Founded: 2005

What We Do

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM.

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

Why Work With Us

We pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct, open, and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short, it’s kinda awesome.

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Hybrid Workspace

Employees engage in a combination of remote and on-site work.

We are a blend of onsite, hybrid, and remote roles. Please refer to individual job descriptions for more details on location.

Typical time on-site: Flexible
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