Level Designer - Mobile Games (AI-Assisted Content Production

Posted Yesterday
Be an Early Applicant
6 Locations
Remote
Mid level
Artificial Intelligence • Gaming • Mobile • Software
The Role
You will own level and content creation for mobile games, focusing on gameplay pacing and player engagement, using AI tools to enhance workflow.
Summary Generated by Built In
About UserWise

We’re building a high-speed, AI-assisted game production team focused on developing and scaling mobile games globally.

This is not a traditional game team. We operate with ownership, clarity, and execution speed — leveraging AI-driven workflows to move faster than most studios.

We work across a global team, building production-ready games and scaling them through LiveOps. Our focus is simple: increase the number of high-quality bets and turn them into scalable products.

Our team is already working across established franchises such as Fruit Ninja and Wordscapes, contributing to both development and growth initiatives.

Why Join

You’ll be part of a team building a new way of producing game content — combining strong design fundamentals with AI-driven workflows.

If you want to build content at scale, improve systems, and see your work impact real players — we’d like to talk.


RequirementsWhat You’ll Do

You will own level and content creation at scale, ensuring strong gameplay pacing and player engagement.

  • Design and build levels for casual and hybrid casual games
  • Maintain consistent difficulty curves and progression pacing
  • Craft engaging levels, balancing creative vision with consistent execution
  • Use AI-assisted tools to generate, iterate, and refine levels rapidly
  • Collaborate with AI engineers to build and evolve content production tools and workflows
  • Remove dependency on traditional tool development cycles by shaping faster, more flexible workflows
  • Work closely with product and design to align content with retention and LiveOps goals
  • Continuously improve level performance based on player data and A/B testing
  • Support LiveOps events with new content, variations, and rapid iteration
What You Bring
  • You’ve worked on level-based mobile games (casual or hybrid casual)
  • Strong understanding of difficulty curves, pacing, and player progression
  • Experience producing a high volume of levels or content
  • You are comfortable using tools (including AI tools) to increase output
  • You’re proactive in improving workflows — you don’t wait for tools, you help shape them
  • You’re comfortable collaborating with engineers to improve content pipelines
  • You think in terms of player experience and retention, not just layout
  • You move fast, take ownership, and don’t wait for direction
  • You care about consistency, quality, and iteration
Environment
  • High ownership — you own content quality and output
  • High speed — content is produced and iterated quickly
  • AI-assisted workflows — generate and refine content at scale
  • Global team — work across multiple regions and disciplines
  • Low bureaucracy — minimal process, maximum execution

Benefits
  • Market competitive, tax-free USD salaries
  • Paid Time Off
  • Performance Bonus
  • Annual Performance Reviews

Skills Required

  • Experience working on level-based mobile games (casual or hybrid casual)
  • Strong understanding of difficulty curves, pacing, and player progression
  • Experience producing a high volume of levels or content
  • Comfortable using tools, including AI tools, to increase output
  • Proactive in improving workflows and collaborating with engineers
Am I A Good Fit?
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The Company
0 Employees
Year Founded: 2020

What We Do

UserWise Services builds high-performance external teams for game studios, focusing on new game development, LiveOps, and growth using a proprietary AI-powered toolset.

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