Lead UX/UI Designer

Posted 13 Hours Ago
Be an Early Applicant
Santa Monica, CA, USA
In-Office
150K-190K Annually
Senior level
News + Entertainment
The Role
Lead the design and implementation of intuitive, responsive game user interfaces and artwork. Create wireframes, prototypes, vector/icon assets, and optimized raster exports. Collaborate with designers, artists, and engineers, run user tests, ensure UI consistency across PC, consoles, and mobile, and influence overall UI art direction.
Summary Generated by Built In

Summary 

We are seeking a highly skilled and experienced Lead UI/UX Designer to join our dynamic team. As the Lead UI/UX Designer, you will be responsible for creating intuitive and visually appealing user interfaces that enhance the overall player experience. You will have a direct impact on how players interact with our games, ensuring that our interfaces are both functional and aesthetically pleasing. 

Core Responsibilities 

  • Influence overall UI art styles and creative direction through your work. 
  • Create and implement UI artwork within defined look & feel. 
  • Design and implement user interfaces that are intuitive, responsive, and visually engaging. 
  • Create vector artwork, iconography, and export rasterized assets that are high quality and optimized for the game. 
  • Collaborate with game designers, artists, and engineers to ensure UI/UX meets project requirements. 
  • Create wireframes, prototypes, and mockups to communicate design concepts. 
  • Conduct user testing and gather feedback to refine UI/UX designs. 
  • Ensure consistency and adherence to UI/UX best practices across the game. 
  • Optimize UI for different platforms, including PC, consoles, and mobile devices. 
  • Stay up-to-date with industry trends and incorporate new techniques into your work. 

Core Qualifications 

  • 7+ years of experience in UI/UX design within the video game industry. 
  • Proficiency in design tools such as Adobe XD, Sketch, Figma, or similar. 
  • Experience implementing UI/UX in Unreal. 
  • Strong understanding of user-centered design principles. 
  • Experience with responsive design and adaptive layouts. 
  • Ability to work collaboratively in a fast-paced environment. 
  • Strong portfolio showcasing previous UI/UX design work in games. 
  • Possess a strong graphic design background and/or understanding of design principles. 
  • A strong understanding of systems design, UI style, layout, and 2D fundamentals. 

Plus if... 

  • Experience with motion graphics and animation for UI elements. 
  • Knowledge of front-end development languages (HTML, CSS, JavaScript). 
  • Previous work on AAA titles or high-profile indie games. 

Description 

  • Full-time job with benefits. 
  • Role is on-site in Santa Monica, CA. 
  • Office is located near downtown Santa Monica – near metro and freeway. 

Join our talented team and play a crucial role in crafting user experiences that enhance the immersion and enjoyment of our games. Together, we will create interfaces that are both functional and beautiful. Apply now and shape the way players interact with our worlds as a Lead UI/UX Designer with Absurd Ventures. 

The base pay range for this position is $150,000 to $190,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. 

 

Skills Required

  • 7+ years of experience in UI/UX design within the video game industry.
  • Proficiency with design tools such as Adobe XD, Sketch, or Figma.
  • Experience implementing UI/UX in Unreal Engine.
  • Strong portfolio showcasing previous UI/UX design work in games.
  • Strong understanding of user-centered design principles, systems design, UI style, layout, and 2D fundamentals.
  • Ability to create vector artwork, iconography, and export optimized rasterized assets for games.
  • Experience designing responsive and adaptive layouts and optimizing UI for PC, consoles, and mobile.
  • Ability to collaborate effectively with game designers, artists, and engineers in a fast-paced environment.
  • On-site work in Santa Monica, CA.
  • Experience with motion graphics and animation for UI elements.
  • Knowledge of front-end development languages (HTML, CSS, JavaScript).
  • Previous work on AAA titles or high-profile indie games.
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The Company
HQ: Santa Monica, California
65 Employees

What We Do

Absurd Ventures is an entertainment company creating new IP across all mediums including video games, live-action and animated TV, film, fiction podcasts, books, comic books and more. Absurd Ventures’ original properties include the sci-fi thriller universe “A Better Paradise”, the crime fiction universe “American Caper,” and the comedy satire universe “Absurdaverse”. The company has already launched a chart-topping audio fiction series set in the “A Better Paradise” universe and will be debuting an American Caper comics series and Absurdaverse animation projects in 2025. Founded by Dan Houser, Absurd Ventures is headquartered in Santa Monica, with additional studio offices in Marin, CA.  Storytelling. Philanthropy. Ultraviolence.

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