Lead UX Designer

Posted 3 Days Ago
Be an Early Applicant
Boston, MA
In-Office
149K-205K Annually
Senior level
Gaming
The Role
The Lead UX Designer will create effective user experiences for Project Sirius by collaborating across departments, prototyping designs, and leading a UX team.
Summary Generated by Built In
Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Lead UX Designer to define the overall user experience — visual, interactive, and workflow design — of Project Sirius, a multiplayer game set in The Witcher universe.

This role’s primary focus is on ensuring an inclusive, intuitive, immersive, rewarding, and memorable experience. To achieve this requires working in a truly cross-departmental environment and constantly researching, observing, and iterating on the user’s experience in UI navigation, game flow, and moment-to-moment interactive clarity. The person in this role will report to the Design Director.

(This position requires working in our Boston Studio. Hybrid working mode available)

Daily Responsibilities:

  • Collaborate closely with the Lead UI Artist to develop UI screens and layouts that support cohesive and accessible user experiences.
  • Lead the UX design of layouts and interaction guidelines for user interfaces, game menus, and overall player journeys.
  • Build, support, and guide a team of UX designers while establishing inclusive best practices and methodologies.
  • Design and prototype layouts, navigation structures, and usability systems.
  • Define goals for, and participate in, playtests to refine the UX based on player feedback and observed behaviors.
  • Work closely with UX Researchers to translate user research, marketing insights, and community feedback into thoughtful, player-centered design.
  • Produce and maintain design documentation and collaborate with Production to ensure implementation aligns with timelines and resources.
  • Communicate openly with teammates to gather feedback and continuously refine your work.

Qualifications

  • Approximately 5+ years of experience in UX Design, including some leadership responsibilities.
  • Shipped at least one AAA title.
  • Deep knowledge of current game titles and industry best practices to inspire and communicate original ideas.
  • Comfortable working both independently and collaboratively to deliver meaningful outcomes.
  • Proficiency with industry-standard prototyping tools (e.g. Figma, Sketch, Creative Cloud) and collaboration tools (e.g. Miro).
  • Strong understanding of UI/UX best practices and information architecture.
  • Interest in implementing and refining UX features in Unreal Engine.
  • Clear and thoughtful communication skills, in both verbal and written formats.
  • Open to giving and receiving feedback that strengthens both the project and the team.
  • Demonstrates curiosity, kindness, and a collaborative, problem-solving mindset.

Nice to Haves

  • Experience as a UX Designer on a multiplayer game.
  • Experience creating prototypes and wireframes in Unreal Engine.

Candidates should include a portfolio in their application. 

Additional Information

The application window for this position will close by 06/30/2026.

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity. 

Health & Well-Being

  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave — 26 days of holiday per year.
  • 401K with employer matching.
  • Gym Membership Reimbursement.
  • Menstrual leave — employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network — support for working parents, including childcare benefits, and family-friendly events.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures, and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — bring your pooch with you and look after them while working! There’s always a furry friend or two to meet.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code — we like to keep it casual.

This position is a new role.

Estimated pay range for this position: $149 500 - $205 600 USD annually
This role may also be eligible for discretionary stock options.

At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.

If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.

#LI_Remote

Top Skills

Creative Cloud
Figma
Sketch
Unreal Engine
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The Company
HQ: Warsaw
958 Employees
Year Founded: 2002

What We Do

CD PROJEKT RED is home to over 900 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.

The studio’s portfolio largely comprises The Witcher series of role-playing games, including 2015’s The Witcher 3: Wild Hunt, which received over 250 Game of the Year awards. In 2020, the studio released its most recent game: Cyberpunk 2077 — a first-person RPG set in a futuristic, high-tech world. Other notable releases include Thronebreaker: The Witcher Tales, and GWENT: The Witcher Card Game — in which players create decks of witcher-world warriors and fight epic card battles with other people around the globe.

Headquartered in Warsaw, Poland, CD PROJEKT RED has offices in Kraków and Wrocław, as well as in Los Angeles and Vancouver.

The studio is part of the larger CD PROJEKT S.A. Capital Group, which also includes Spokko, a mobile-focused developer responsible for The Witcher: Monster Slayer, and The Molasses Flood, a development studio in Boston, which is currently working on a game based on one of CD PROJEKT RED’s IPs.

As the company grows, the overall studio mission remains the same: we strive to create the best RPGs in the world, while always keeping gamers’ needs at the core.

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