Lead Technical Artist

Sorry, this job was removed at 06:19 p.m. (CST) on Monday, May 05, 2025
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Boston, MA
In-Office
Gaming
The Role

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Lead Technical Artist to join our studio in Boston to work on Cyberpunk 2, the follow-up to Cyberpunk 2077. Your unique skillset & background will help shape our future workflows. You will also be the driving force behind growing and maintaining effective teams, providing feedback, and nurturing the development of team members. There will be space to embrace your passion, share knowledge, and inspire others too.

Daily Responsibilities

  • Leading development of the Technical Art matters.
  • Working closely with artists and engineers on creating optimized, high-quality visual assets, tools and pipeline solutions.
  • Leading efforts to solve complex technical art challenges.
  • Defining and documenting technical art processes, tools and good practices. 
  • Maintaining the content creation pipeline.
  • Communicating and cooperating with other teams, while pursuing common goals.
  • Inspire and mentor the Technical Art team, building an environment of creativity, trust and excellence.
  • Cultivating the team culture in line with the company’s values and goals.
  • Cascading and escalating information.
  • Making employment decisions.

Qualifications

  • A keen artistic eye, with an emphasis on urban and architectural aesthetics.
  • Minimum 8 years of experience as a Technical Artist and experience in Leading a team.
  • Experience crafting shaders tailored for urban environments, with a strong understanding of urban material properties.
  • Solid portfolio demonstrating expertise in procedural urban generation and relevant shaders.
  • Profound knowledge of tools like Houdini, World Machine, and Substance Designer, and their applications in cityscape and/or terrain generation.
  • Experience with UE4/UE5 and blueprints.
  • Outstanding creativity and a very strong commitment to a project.
  • Excellent communication and problem-solving skills.
  • Good attitude towards receiving feedback and exchanging knowledge.

Nice to have

(Please note that these skills are not required to apply for the position)

  • Scripting proficiency in languages relevant to procedural generation, such as Python or VEX.
  • Experience with real-world urban planning or architectural principles.

Additional Information

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.   

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
     

If you have observed any irregularities in our recruitment process please click here to report them.

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The Company
HQ: Warsaw
958 Employees
Year Founded: 2002

What We Do

CD PROJEKT RED is home to over 900 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.

The studio’s portfolio largely comprises The Witcher series of role-playing games, including 2015’s The Witcher 3: Wild Hunt, which received over 250 Game of the Year awards. In 2020, the studio released its most recent game: Cyberpunk 2077 — a first-person RPG set in a futuristic, high-tech world. Other notable releases include Thronebreaker: The Witcher Tales, and GWENT: The Witcher Card Game — in which players create decks of witcher-world warriors and fight epic card battles with other people around the globe.

Headquartered in Warsaw, Poland, CD PROJEKT RED has offices in Kraków and Wrocław, as well as in Los Angeles and Vancouver.

The studio is part of the larger CD PROJEKT S.A. Capital Group, which also includes Spokko, a mobile-focused developer responsible for The Witcher: Monster Slayer, and The Molasses Flood, a development studio in Boston, which is currently working on a game based on one of CD PROJEKT RED’s IPs.

As the company grows, the overall studio mission remains the same: we strive to create the best RPGs in the world, while always keeping gamers’ needs at the core.

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