Lead Software Engineer

Posted 18 Days Ago
Hiring Remotely in Moorpark, CA
Remote
5-7 Years Experience
Gaming • Information Technology • Mobile • Software • eSports
2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices.
The Role
The Lead Software Engineer will lead a team of engineers to implement projects across the 2K ecosystem. Responsibilities include coordinating the technical vision for in-game functionality, collaborating with various teams, analyzing game performance, and promoting a culture of collaboration and innovation.
Summary Generated by Built In

Who We Are

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM.

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

What We Need

We are looking for a lead software engineer to join 2K Publishing's Global Service Tech. In this role, you will lead fellow engineers and collaborate with studio partners to address a variety of challenges across multiplayer, social, commerce, performance optimization and console porting. You have a high bar for code quality and a passion for making outstanding games.

What You'll Do

  • Lead a team of engineers in the technical implementation of projects across the 2K ecosystem
  • Coordinate the technical vision and strategy for in-game functionality across multiple console platforms and PC storefronts through release
  • Collaborate with cross-disciplinary leaders to plan development cycles, build tools, address systemic issues and implement new features
  • Lead and collaborate closely with diverse technical teams, including vendors, across multiple time zones
  • Analyze game performance and implement optimizations in both code and engine specific features
  • Communicate clearly, accurately and succinctly with technical and non-technical partners
  • Uplevel the team through mentorship and exemplify our values
  • Champion our culture of collaboration, ownership, and innovation

Required Experience and Skills

  • Experience leading game teams through full development cycles
  • Excellent programming skills in C/C++
  • Expert in multi-threaded architecture
  • High level of comfort working in large codebases with multiple branches
  • Debugging experience with an ability to quickly locate, replicate, and fix bugs (PIX, RAD, Visual Studio)
  • Experience in both solving and prioritizing TRCs or XRs and pushing at least 2 games through lotcheck
  • Ability to communicate with partners of different technical and non-technical backgrounds to help them navigate the technology and achieve their goals
  • Proven familiarity with essential game technology systems such as 3D math, audio processing, gameplay, graphics, and physics
  • Passionate video game enthusiast
  • 6+ Years developing and publishing Console games

Bonus Qualifications

  • Programming and scripting languages (C#, Lua, Perl, Python)
  • Strong engine experience (Unreal, Unity, or proprietary)
  • Working experience in gameplay, tools, or automation
  • Source control experience (GitHub, Perforce, SVN)
  • Experience effectively leading external or fully remote teams

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

The pay range for this position in California at the start of employment is expected to be between $120,000 and $180,000 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts. 

Top Skills

C
C++

What the Team is Saying

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The Company
HQ: Novato, CA
3,505 Employees
Hybrid Workplace
Year Founded: 2005

What We Do

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM.

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

Why Work With Us

We pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct, open, and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short, it’s kinda awesome.

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2K Offices

Hybrid Workspace

Employees engage in a combination of remote and on-site work.

We are a blend of onsite, hybrid, and remote roles. Please refer to individual job descriptions for more details on location.

Typical time on-site: Flexible
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