Lead Level Artist - AAA

Reposted 4 Hours Ago
Be an Early Applicant
2 Locations
In-Office or Remote
6-6 Annually
Senior level
Gaming • Software
The Role
Lead and mentor a team of artists, design levels from concept to final polish, and collaborate with various art teams to deliver high-quality gaming experiences.
Summary Generated by Built In

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION

Responsibilities
  • Lead and mentor a talented team of artists, inspire new ideas, and shape a collaborative, creative space.
  • Design and polish levels from early sketches to final polish, craft environments, optimize performance, and add crucial details that make spaces memorable.
  • Collaborate with Art Directors, Level Designers, Concept Artists, FX and Lighting teams to capture and elevate the game’s vision.
  • Strike a balance between art, production, and technical needs while ensuring top-tier quality delivery on all projects.
  • Stay current with the latest tools, techniques, and trends in the gaming industry.
  • Partner with some of the biggest names in the computer games industry, managing client expectations and realizing their vision while contributing your own creative input.
Qualifications
  • 6+ years experience as a Level Artist on AAA projects, with some time leading a team.
  • Experience with Level Design, World Building, or Environment Production, and Lighting in Unreal Engine.
  • Strong communication and collaboration skills, comfortable working in English with an international crew.
  • Strong sense of self-motivation, creativity, passion for games, and openness to learning.
  • Curious, flexible, and always looking for ways to make each project better, with a keen understanding of the needs of teams both upstream and downstream.
  • Thrives in diverse, multicultural environments and embraces working across numerous cultural contexts with clients, peers, and team members from all walks of life.

Skills Required

  • 6+ years experience as a Level Artist on AAA projects
  • Experience with Level Design, World Building, or Environment Production, and Lighting in Unreal Engine
  • Strong communication and collaboration skills in English
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The Company
HQ: Singapore, Singapore
3,007 Employees

What We Do

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit www.virtuosgames.com to find out how we can make games better, together.

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