Lead Gameplay Designer

Posted 8 Days Ago
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Brighton, Brighton and Hove, England
5-7 Years Experience
Gaming • Information Technology • Mobile • Software • eSports
2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices.
The Role
The Lead Gameplay Designer will oversee the design and quality of Player systems and features for the next Mafia game, collaborating with team directors and other leads to ensure engaging gameplay. Responsibilities include mentoring designers, developing best practices, and maintaining design documentation.
Summary Generated by Built In


Who We Are

Hangar 13 is an internal 2K development studio that creates influential AAA video game experiences across all major platforms. The studio is based in four locations around the world: Brighton (UK), Brno & Prague (Czech Republic) and across the US, working collaboratively as one team. Each of our locations provides the opportunity to work with some of the most talented developers in the industry, on creatively challenging and exciting projects, in a diverse and welcoming environment.

Our focus is on making the highest quality games with sustainable, healthy development plans; to tell stories that engage players through worlds and experiences that keep them hooked from start to finish.

We strive to be a studio where our team members know they can make a difference and grow professionally alongside creating games they are proud of.

Join our team and help craft the development of Mafia: The Old Country, a gritty mob story set in the brutal underworld of 1900s Sicily.


What We Need

Hangar 13 is in search of an experienced and highly skilled Lead for the Gameplay Design team! The Lead Gameplay Designer will drive the creation of Player features and systems from prototype through to release for the next iteration of the Mafia franchise.


What You’ll Be Doing:

Design

  • Responsible for the design and quality of the game’s Player systems and features from prototype to shipping
  • Collaborate closely with the Directors and Leads to ensure delivery of engaging Stealth and Combat gameplay loops
  • Be responsible for the feature development for Player game design
  • Evangelise core gameplay features across the project, develop best practices for the designers to utilise in their content
  • Ensure that players can understand and use the features in fun and compelling ways
  • Analyse, validate and incorporate feedback from the team and external user testing
  • Collaborate in cross-discipline pods to implement, tune and balance gameplay
  • Author and maintain design documentation


Leadership

  • Lead a team of designers to shape the Player’s experience within the game
  • Provide coaching and mentoring to the team
  • Empower the team to deliver high quality work
  • Collaborate with Production to deliver features, systems and assets, on time and to required quality


What We’re Looking For:

  • Passion for owning and iterating on fun mechanics that will engage players
  • Experience and deep working knowledge of balance tuning
  • Cross-disciplinary collaboration is second nature to you, and you know how to use diverse opinions to bring the best out of your features
  • Experience working with Unreal Engine
  • Shipped one or more AAA game titles in a Lead Gameplay / 3Cs Design role or similar
  • Ability to drive prioritisation and scheduling of work for the whole department
  • Strong collaboration skills, able to work well with team members from other disciplines and in other locations
  • Strong documentation skills, proficiency with Wiki systems or Confluence is a plus

Hangar 13  prides itself on the diversity of its team members, partners, and communities.  For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination.  

As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment.  Please contact us if you need to request reasonable accommodation.

SECURITY NOTICE -  We have recently been made aware of increasing occurrences of bad actors posing as company HR personnel to gain information from "potential candidates", in the form of job interviews and offers. These scams can be quite sophisticated and appear legitimate.

Please know that Hangar 13 and 2K never use instant messaging apps to contact prospective employees or to conduct interviews.

If you believe you have been a victim of such a scam, you may fill out a complaint form at https://complaint.ic3.gov/ and https://reportfraud.ftc.gov/ detailing as much as possible. We are taking these matters very seriously and apologize for any inconvenience.

#LI-Hybrid


#LI-LM1


Top Skills

Unreal Engine

What the Team is Saying

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The Company
HQ: Novato, CA
3,505 Employees
Hybrid Workplace
Year Founded: 2005

What We Do

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM.

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

Why Work With Us

We pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct, open, and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short, it’s kinda awesome.

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Hybrid Workspace

Employees engage in a combination of remote and on-site work.

We are a blend of onsite, hybrid, and remote roles. Please refer to individual job descriptions for more details on location.

Typical time on-site: Flexible
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