Lead Game Programmer (AI)

Reposted 20 Days Ago
Be an Early Applicant
Warszawa, Mazowieckie
In-Office
Senior level
Gaming
The Role
Lead the AI gameplay team, oversee AI design and implementation, mentor programmers, and collaborate across departments.
Summary Generated by Built In
Company Description

Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wrocław and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.

We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.

We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.

Job Description

Your daily tasks:

Leading the AI gameplay team and overseeing the design and implementation of AI gameplay mechanics in Techland's newest games. In particular you will:

  • Manage a team of gameplay AI programmers.

  • Own and drive gameplay AI vision and implementation in our games.

  • Propose tools and technologies and work with the engine team on their delivery.

  • Help team members create and iterate AI behaviors in close collaboration with animators and game designers.

  • Debug and optimize AI behaviors and systems for performance, responsiveness, and stability.

  • Mentor and support other programmers by sharing best practices, reviewing code, and helping grow expertise within the team.

  • Participate in the recruitment process, interviewing and hiring new team members.

  • Motivate and support the team to foster a strong, skilled, and motivated group.

  • Collaborate with producers, providing time estimates, task breakdowns, and assisting with planning.

  • Identify areas for improvement and drive changes that are required.

  • Work closely with other departments such as game design, animation, and technology.

Qualifications

  • 8+ years of experience in game development, with a focus on AI systems and behaviors.

  • At least 1 year of experience as a Lead Programmer.

  • Experience in developing and maintaining large gameplay systems or mechanics for AAA titles.

  • At least one shipped AAA title developed from start to finish.

  • Excellent knowledge of C++.

  • Strong 3D math skills.

  • Ability to profile and optimize code, with a focus on cross-platform performance.

  • Experience working closely with designers and animators in a multidisciplinary environment.

  • Strong understanding of combat gameplay and how AI contributes to player experience and game feel.

  • Authentic passion for games as well as knowledge of the latest titles and trends, especially in FPP games.

  • Excellent organization and time management skills.

  • Excellent interpersonal and communication skills.

  • Very good command of English.

  • Experience with version control systems.

  • Proven history of mentoring fellow programmers.

Nice to have:

  • Experience working on Open World Games.

Additional Information

What we can offer:

  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).

Top Skills

C++
Version Control Systems
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The Company
Wroclaw
585 Employees
Year Founded: 1991

What We Do

Techland is a long-established gaming industry success story. With more than 30 years in the market, we know how to keep delivering unforgettable experiences. Headquartered in Poland, our international team comprises over 500 professionals. Our long history has produced well-known and critically acclaimed games, such as The Call of Juarez and the genre-defining Dying Light. But, we’re not stopping there! We want to continue to create compelling AAA titles around the cutting-edge gameplay that Techland is known for. Alongside exciting expansions to the world of Dying Light, work is also underway on our newest IP, an original fantasy title which will deliver intense action and exploration in a vast open world. We pride ourselves on our drive for quality, innovation and community engagement. Every game starts and ends with our players. We’re grateful for their support and will continue to deliver them the best gameplay experiences in the world. Join us on our adventures and let’s do something remarkable together!

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