Lead Game Designer

Posted 8 Days Ago
Be an Early Applicant
London, Greater London, England
In-Office
Senior level
Gaming
The Role
Lead the design for F1 Clash, focusing on game features, team leadership, and enhancing player engagement while ensuring high design quality.
Summary Generated by Built In

Lead Game Designer | London | Full time

We’re Hutch, a mobile games developer & publisher with studios in central London, Dundee and Canada. Our mission is to build the most diverse and engaged automotive gaming community on mobile. Our games have been played by over 300 million people, with new titles in development.

We believe in putting our people first. Here you can make games without sacrificing quality time with family and friends. We strive to ensure our people are happy and healthy.  

Our teams are small and empowered, they have the independence to take on creative and technical challenges together, to work collaboratively, to make great games and have fun along the way. 

We believe in; Looking after our people, small empowered teams, complete transparency, test, learn repeat, community at the core and the freedom to focus on what truly makes a difference to our players.

We’re driven by our players! Come and Join the mission!

Lead Game Designer - F1 Clash

Hutch is looking for an experienced Game Designer to accelerate the growth of our flagship motorsports title - F1 Clash. As Lead Game Designer, you will be responsible for the features, loops, and meta experiences that build the habitual engagement to make our games endure, while managing and guiding our design team to new levels of success.

Responsibilities 

As a lead you’ll be responsible for the leadership of design standards, people, and the craft of game design within the F1 Clash team.

  • Lead the design process and seek methods for continuous improvement
  • Set the standard for systemic, meta, and social design quality
  • Mentor other designers in the systems design process and craft
  • Manage the design team, ensuring high standards of design quality and team morale
  • Craft new features and systems to boost engagement and conversion
  • Guide the tuning and balance of the wider game economy to provide the highest quality player experience and amplify product performance
  • Evolve and iterate on existing features or systems leveraging data insight

Requirements

You’ve got the experience to jump in, make an impact on both the products and people at Hutch.

  • Deep, multi-year experience in mobile, free-to-play game design
  • Proven ability to craft engaging gameplay, meta and social systems across multiple live service titles on mobile
  • Expert knowledge of game design principles, player psychology and the economics of play
  • Free-to-Play evangelist with a finger on the pulse of the market
  • Strong ability to create mock-ups/flows/prototypes to showcase new concepts & ideas to a wide variety of audiences
  • Excellent written and verbal communication skills 
  • Knowledge of various ideation methodologies that leverage group creativity
  • Quality communication and cross functional working standards
  • Get it done attitude, working in engine, sheets, or anywhere that's needed
  • Line management experience

Benefits

Life at Hutch

Our HQ is in the heart of Shoreditch in central London. We have additional offices in Dundee and Mahone Bay, Nova Scotia. We're an agile, creative team with people at the core of our values. We reward our employees with;

  • Hutch is now a 4-Day Work Week company*
  • Flexible working hours
  • Remote working 2 days per week
  • Excellent salary
  • Private health care
  • Enhanced Maternity (18 weeks) and Paternity leave (6 weeks)
  • Access to mental health initiatives such as private mental health coaching
  • Support to learn, develop and progress within Hutch
  • Free snacks and drinks
  • Social events, game launch parties, Thursday night drinks and much more

*This will mean that Hutch employees will work a maximum of 4 days per week (30 hours/week) Mon-Thurs, with zero reductions in pay (compared to a 5 day working week).

Our Values

  • Transparent - Being transparent and open helps us to be trusted and fosters integrity.
  • Humble - When we are humble we show humility, we let go of egos and we are self-aware.
  • Collaborative - We value teamwork, the spirit of collaboration and the results of working together.
  • Driven - We have drive and ambition and always push for the best results rather than settling.
  • Adaptable - Demonstrating the ability to adapt ultimately helps us grow and helps us thrive in different situations

We value diversity and as an equal opportunity employer we encourage applications from all suitable applicants. All applicants will be considered for employment without attention to race, colour, religion, sex, sexual orientation, gender identity, national origin, veteran or disability status.

Please see Hutch Privacy Policy for details on how Hutch uses your personal data.

Come and find out more about Hutch. We make racing games, but it’s not the only thing that drives us - https://www.hutch.io/

Top Skills

Free-To-Play Models
Game Design Principles
Player Psychology
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The Company
HQ: London
200 Employees
Year Founded: 2011

What We Do

Hutch has been voted one of the Best Places to Work in the gamesindustry.biz awards for the last 3 years in a row! Since inception in 2011, we've entertained over 300 million mobile players across game titles including Rebel Racing, F1® Clash, Top Drives, and Hot Wheels: Race Off. We’re dedicated to growing the racing genre on mobile, and enabling communities of players worldwide to celebrate their passion for cars.

People make games, and our people are the heart and soul of Hutch. We’ve created a work environment that we’re proud of and enjoy spending time in. As a team, we work together and play together. We take on creative and technical challenges to make great games and have fun along the way.

Teams at Hutch have the freedom and responsibility to make the best decisions for the players, and we are committed to making their working lives as easy and as simple as possible.

We’ve created an award-winning culture for our 100+ world-class team members, housed in our main studio in Shoreditch, London, with wider studios situated in Dundee and Canada. In December 2020 Hutch was acquired by Modern Times Group (MTG) to further accelerate opportunities to build highly diverse automotive experiences on mobile.

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