Lead Environment Artist

Posted 17 Days Ago
Be an Early Applicant
Valencia, Comunidad Valenciana
Senior level
Gaming • Information Technology • Mobile • Software • eSports
2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices.
The Role
As a Lead Environment Artist, you will lead a team of artists, define the artistic vision for immersive landscapes and environments, collaborate with design and narrative leads, and oversee asset creation processes. You will also mentor junior staff, establish asset pipelines, and communicate effectively with various teams to align project goals.
Summary Generated by Built In

WE ARE GAMEMAKERS

Who we are: 

We are a diverse team and experienced team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games.  We are looking for our next teammate who will raise our bar and make us better. 

We are currently working on Project ETHOS, a new free-to-play, 3rd person rogue-like hero shooter and an exciting evolution on the genre!

What we need: 

As a Lead Environment Artist at 31st Union, your passion, knowledge, and experience will be integral to growing a team of talented artists and defining the look and style of a new generation of player driven experiences. Your expertise will be central to bringing our immersive landscapes, architecture, props, and natural environments to life.

Responsibilities: 

  • Be a high level individual contributor who is production and process minded. 
  • Work with Art Directors and other Leads to ensure that the environment art team understands the artistic vision and propagate the artistic values throughout the game. 
  • Collaborate with Design and Narrative leads to create stunning and compelling environments. 
  • Communicate clearly and regularly with the leads and production in both Valencia and North America (San Mateo studio) to align team efforts. 
  • Participate in scoping and creative vision discussions and advocate for the environment team’s needs. 
  • Establish asset authoring best practices by way of collaborating with Engineering and Tech Art to understand asset creation specs and parameters.
  • Establish and maintain modular asset pipelines for world and architecture kits.
  • Partner with Production to provide feedback and input on development schedules
  • Supervise the day-to-day activities of the Art Environment Team
  • Create and manage asset lists in collaboration with internal partner teams
  • Review assets from internal and / or external partners
  • Mentor and grow leadership potential within the environment team. 

 Who you are: 

You are an experienced Environment Artist with strong knowledge AAA games and have an attention to detail. You are proficient in both Substance Designer and Substance Painter with knowledge in developing workflows and leading a team of artist. You are on the lookout for next gen tools and practices that empower your team and improve efficiency for the project. 

You possess a keen ability to communicate and collaborate across disciplines sharing ideas and articulating visions. You are inspired by growth and excellence and thrive on sharing your knowledge with your teammates while continually honing your craft. Iterating, communicating, and creating together is what drives your passion for art and games. 

You are knowledgeable in all the tools, techniques, and asset creation pipelines: UE5, Substance Designer, Substance Painter, ZBrush, Maya/Blender, Photoshop, Jira, Confluence.

Please note that 2K Games and 31st Union never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com and thirtyfirstunion.com accounts.

#LI-Onsite 
#LI-Hybrid
#LI-MD1

Top Skills

Blender
Maya
Photoshop
Substance
Ue5
Zbrush
The Company
HQ: Novato, CA
3,505 Employees
Hybrid Workplace
Year Founded: 2005

What We Do

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM.

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

Why Work With Us

We pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct, open, and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short, it’s kinda awesome.

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