Lead Environment Artist [Prince of Persia]

Posted 2 Days Ago
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Bucharest, București
In-Office
Senior level
Gaming
The Role
Lead the Environment Art team for the Prince of Persia remake, ensuring visual quality and gameplay integration while mentoring artists and collaborating with other departments.
Summary Generated by Built In
Company Description

 Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!  

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note, that some roles are fully office based and are not eligible for hybrid work.  

Job Description

We are looking for a Lead Environment Artist to guide and inspire our Environment Art team as we build Prince of Persia: The Sands of Time remake. In this role, you’ll blend artistic vision, technical understanding, gameplay requirements and team leadership to ensure our environments are visually stunning, performant, and aligned with the game’s creative direction. You will collaborate closely with Art Direction, Level Design, Tech Art, Lighting, and Narrative to bring the amazing world of Prince of Persia to life.

What You’ll Do

  • Lead, mentor, and support a team of environment artists of multiple skill levels.
  • Provide clear artistic direction, feedback, and paint-overs to maintain quality standards defined by the Art Director.
  • Facilitate team growth through coaching, regular 1:1s, and skill-development planning.
  • Help scope work, plan sprints, and ensure the team consistently meets quality and timeline expectations.
  • Own and maintain the visual consistency between the Bucharest mandate and the rest of the game.
  • Collaborate with Lighting and Level Design to ensure environments support gameplay, readability, and mood.
  • Partner with Lead Level Design to translate gameplay needs into visually compelling spaces.
  • Work with Production on scheduling, scope, risk mitigation, and resource planning.
  • Maintain best practices for our mandate.
  • Propose visual solutions that balance art quality, gameplay clarity, and performance.
  • Foster a healthy, collaborative, and inclusive team culture.

Qualifications

What You’ll Bring

You have a passion for quality, innovation, and cross-disciplinary teamwork. You communicate your vision clearly, motivate diverse teams, and thrive in an environment where creative problem-solving is essential.

We’re looking for someone who brings:

  • Experience shipping at least one AAA video game in a Lead art role.
  • Experience supervising or collaborating with outsourcing teams (a plus).
  • The ability to clearly articulate artistic vision, strategy, and intent.
  • A solid understanding of art pipelines and production workflows.
  • Strong awareness of relevant technical constraints, tools, software, and hardware.

Additional Information

What do we offer benefits wise?    

  • Meal tickets with value of 30 ron/day  

  • Access to private medical system and special subscription rates for family members  

  • On site medical support  

  • World Class subscription  

  • Comprehensive wellbeing program (including physical fitness, mental health, financial education and internal communities)  

  • Life insurance  

  • Ubisoft bikes, free rental  

  • Parking spaces for cars, bikes, motorbikes  

  • Video games and consoles to borrow  

  • Access to Ubisoft games via own Uplay account  

  • Bookster (borrow books for free, delivered at home or in the office)  

  • Free fruits and coffee in the office  

  • Studio offered free days, confirmed on an annual basis for different events  

  • Study leave  

  • Christmas/ Easter celebration with a special gift  

  • Partners’ discounts  

Top Skills

Aaa Game Development
Art Pipelines
Production Workflows
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The Company
21,450 Employees
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.

Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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