Lead Artist

Posted 15 Days Ago
Be an Early Applicant
Los Angeles, CA
136K-248K Annually
3-5 Years Experience
Gaming • Software • Metaverse
The Role
As the Art Lead, you will develop the artistic vision of the game and optimize the art pipeline while guiding and managing a growing art team. Responsibilities include setting development objectives, providing feedback, ensuring quality control, collaborating with production teams, and participating in recruitment processes.
Summary Generated by Built In

Responsibilities:

As the Art Lead, you will work closely with a top-notch team( including game designers, technical artists and programmers, etc) to help develop the artistic vision of the game, help set up and optimize our overall art pipeline from the top-down and the bottom-up, and guide a growing art team as the project expands.

What you will do

  • Setting team's development objective, regular 1 on 1 with team members to help them with their career path;
  • Leading, and developing the art team, providing constructive art feedback, training, and coaching both internal and external partners;
  • Foresee the potential risk of our project and team, support the Art Director/Producer with evaluation and mitigation;
  • Work in close collaboration with production team to identify, explore new business opportunities from global insights, achieve the unified vision of product value development and revenue growth goals;
  • Team up with art discipline leads, help scope and schedule the desired work, foster and communicate the vision to the team. Build and maintain dependency driven asset schedules to ensure successful, on time, release of content, to the Game Art Quality bar;
  • Be responsible for final delivery, and quality control in accordance with the project's artistic direction, technical restrictions, and deadlines;
  • Create a working environment friendly and constructively for cross-team collaboration, ensuring a productive internal workflow and beneficial relationships with internal/external partners;
  • In collaboration with the Art Director/Producer, evaluate staffing requirements and be involved in the artists' recruitment process.

What you bring:

  • The demonstrated leadership of independently managing and running a full healthy and productive art development pipeline;
  • The craft expertise for artistic benchmarks and asset creation/production for premium content and thematic updates;
  • An up to date knowledge of design trends and the monetization aspect of video games;
  • Conduct and communicate competition and market watch to stay on the edge of the industry's monetization practices and trends;

Requirements:

  • Minimum 4+ years of game development experience, with 1+ years of management experience, and a core lead credit in at least two games that have been successfully shipped;
  • The proven expertise in the monetization aspect of video games is preferable.
  • You own the proven ability to work in highly collaborative, interdisciplinary, iterative environment, while delivering under deadlines and time constraints;
  • You have the deep understanding of art fundamentals (lighting, composition, architecture, anatomy, proportion, etc.), artistic culture (photography, movies, books, comics, etc.) & video game culture;
  • You have an eye for Global Market, Player Behavior, International Trend Aesthetics;
  • You have strong interest in Game and Game Development, get extensive understanding of games in multiple genres across all platforms, and have working knowledge of industry required art software;
  • You are the talent for promoting vision and methodologies and inspiring and coach others;
  • You have great mastery of diverse art styles, and you are open-minded, receptive to new ideas and fresh perspective;


 

Location State(s)

California


 

The base pay range for this position in the state(s) above is $135,500 to $247,750 per year. Actual pay is based on market location and may vary depending on job-related knowledge, skills, and experience. A sign on payment, relocation package, and restricted stock units may be provided as part of the compensation package, as well as other medical, financial, and/or other benefits, dependent on the specific position offered.

The Company
HQ: Palo Alto, CA
107,879 Employees
On-site Workplace
Year Founded: 1998

What We Do

Tencent uses technology to enrich the lives of Internet users.
Our communications and social platforms Weixin and QQ connect users with each other, with digital content and daily life services in just a few clicks.
Our high performance advertising platform helps brands and marketers reach out to hundreds of millions of consumers in China.
Our financial technology and business services support our partners' business growth and assist their digital upgrade.
We invest heavily in talent and technological innovation, actively participating in the development of the Internet industry.
Tencent was founded in Shenzhen, China, in 1998, and listed on the Main Board of the Stock Exchange of Hong Kong since June 2004.

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