Responsibilities
- Lead the AI programming discipline and enable the team to reach their full potential.
- Work with existing engine code base to architect and enhance AI characters.
- Work closely with animators, artists, designers and programmers to improve AI systems and support them in its application and tuning.
- Optimize and debug high-end Console and PC performance.
- Gather requirements and set goals for the AI team, lead the design and architecture of the code development and coordinate its implementation.
- Coordinate with other Leads and Directors including from other projects.
- Research the latest techniques in game AI to create believable characters and environments.
- Proactively drive your team and improve product quality as well as group productivity.
- Delegate effectively while involving team members in the decision making process.
- Coordinate with other studio groups including art, design and production to achieve project objectives.
- Be a role model for Regular/Senior programmers and oversee the mentoring process inside the discipline.
Requirements
- 7+ years of programming experience in game AI development.
- Worked on shipped products on either console or PC.
- Previously held a senior AI programmer or equivalent position.
- Excellent understanding of C++ in a games development environment.
- Experience with developing AI behaviors and enhanced characters.
- Strong software engineering and debugging skills.
- Experience with performance measurement and optimization.
- Excellent understanding of AI architecture and standard technology (finite state machines, behavior trees, path finding, goal-oriented behavior, rule-based systems, learning, crowd behavior etc.).
- Experience with any game engine (preferably CRYENGINE).
- Ability to learn and master a large existing code base.
- Ability to learn about new techniques and adapt them to project requirements.
- Good communication skills and ability to work effectively on shared projects with designers, animators, artists, testers, and other developers.
Top Skills
What We Do
Crytek is an independent videogame developer, publisher, and technology provider dedicated to pushing the boundaries of gaming with its cutting-edge 3D game development solution CRYENGINE. With headquarters in Frankfurt am Main (Germany) and studios in Kiev (Ukraine), and Istanbul (Turkey), Crytek has created multiple award-winning titles, including the original Far Cry, the Crysis series, Ryse: Son of Rome, Warface, The Climb, Robinson: The Journey and Hunt: Showdown. Crytek delivers fun and innovative gaming experiences for PC, consoles, and VR and continues to grow its reach in the games-as-a-service market. Every Crytek game is created with CRYENGINE, which can be used by anyone to create games.
For more information visit www.crytek.com - www.cryengine.com and www.huntshowdown.com









