[Latin America] Senior Software Engineer (Backend)

Reposted 10 Days Ago
Be an Early Applicant
Hiring Remotely in Colombia
Remote
70K-140K Annually
Senior level
Gaming
The Role
The Senior Software Engineer will write backend code, mentor junior engineers, and work with game teams on technology choices, ensuring code quality and scalability.
Summary Generated by Built In

As a Senior Software Development Engineer, you'll continue to grow your expertise in writing high-quality code while learning and using whatever breadth of skills are needed to make a game awesome for players. In addition to your core backend skills, that may occasionally include adding functionality in Unreal Engine, automating infrastructure, or something else entirely. We are prepared to craft the role around the right person, whether you’ve been programming for 5 years or for 20. Teaching others first and maintaining a mentorship culture are key ingredients to our success.

We encourage you to apply even if you do not meet all of the skills listed here. We understand that your qualifications may shine through in different ways and can be based on unique perspectives and experiences.

Gamebreaking Studios is an Equal Opportunity Employer. We celebrate diversity, and are committed to maintaining a safe and inclusive environment for our team.
Desired Skills & Qualifications

  • A passion for games and entertainment that shows. Whether you love video games, board games, cosplay, or freeze tag — we want to know! If it doesn’t shine through your resume (e.g. work, academic, or community experience), please submit a cover letter
  • 5+ years of professional software engineering experience
  • 3+ years of professional backend services experience
  • Experience writing backend services in an established framework (e.g. Java Spring, ASP.NET, Node.js, Django or similar)
  • Experience with cloud computing and cloud technologies (e.g. AWS, Azure, GCP)
  • Experience with a strongly-typed programming language (C#, Java, C++, or similar)

Your Responsibilities

  • Write code that is clear, well-tested and modular.
  • Architect features and services with a mind towards operability and scalability.
  • Assist game teams with technology choices and follow through with implementation.
  • Mentor more junior engineers via paired programming and code reviews.
  • Work with project managers inside and outside our studio to deliver features to players.

Our Responsibilities To You

  • Encourage healthy working hours, PTO, and a respect for your time
  • Foster an environment of equal opportunity, treatment, and inclusion
  • Create a fun and playful environment that remains professional and respectful
  • Grow our culture positively and meaningfully through a high level of transparency and thoughtful conversation
  • Provide opportunities for you to learn and grow

Potential Roles and Growth Paths (Choose One)

  • Tech Lead — Lead a tech team through mentorship, setting code standards, and designing and building systems.
  • Engineering Lead — Hire, manage, and mentor a small group of engineers while maintaining client relationships and code familiarity.
  • Tech Area Expert — Apply subject-matter expertise as a solo strike team focused on solving tech issues, advising client teams, and designing systems in your domain.
  • DIY — A small company means big opportunities if you're willing to forge your path, and we're here to support you!
Compensation

Colombia - COP$12 000 000 - 22 250 000 per month
Brazil - 18 500 - 32 500 BRL per month
Mexico - MX$70 000 - 140 000 per month
Chile - CLP 3 800 000 - 5 750 000 per month
For other Latin American countries, pay will be determined on a case-by-case basis.

Perks

  • Full Health Benefits — Medical, Dental, and Vision
  • Open PTO
  • Fully Remote Work
  • Annual Company Retreat
  • Parental Leave
About Gamebreaking

Gamebreaking Studios is a consulting and contracting company with a deep specialization in Unreal UI and backend service engineering for games & interactive media. The team is North American timezone-based and works with partners around the world. Our Co-Development team has worked on some of the largest brands in the world at DisneyMicrosoftRiot, and Blizzard where they served millions of players globally.

Our mission: We aspire to make games and media so fun that it improves people's relationships and behaviors. That is to say, while we are not a 'serious games' company, we believe that making fun-first games enables us to have a positive impact. We believe deeply in our core values and hope to find people who share them:

  • Take Responsibility
  • Raise The Tide, Not One Boat
  • Ambitious Goals, Disciplined Execution
  • Design For People, Own Your Craft
  • We Play Together

Living and working outside the US at Gamebreaking

This position is open to candidates living and working throughout Latin America. Applicants must be fluent in English, willing to work according to US time zones (must be available 8am - 3pm Pacific Time), and have a strong, stable internet connection conducive to remote work and video calls. Outside the US, we work with an Employer of Record (deel.com) to hire full-time employees. This works very similar to how employees would work for a company based in their home country. Note that work authorization in the country you will work from is still required.

Skills Required

  • 5+ years of professional software engineering experience
  • 3+ years of professional backend services experience
  • Experience writing backend services in an established framework (e.g. Java Spring, ASP.NET, Node.js, Django)
  • Experience with cloud computing and technologies (e.g. AWS, Azure, GCP)
  • Experience with a strongly-typed programming language (C#, Java, C++, or similar)
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The Company
HQ: Los Angeles, CA
25 Employees
Year Founded: 2018

What We Do

Gamebreaking Studios specializes deeply in building online games. Our core competencies are engineering co-development/work-for-hire and build pipelines for games (see bespokeci.dev).

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