Gamebreaking Studios
Jobs at Gamebreaking Studios
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Recently posted jobs
Gaming
Develop scalable, well-tested backend services for games and interactive media. Architect features, support technology choices, collaborate with project managers, and mentor junior engineers through pairing and code reviews. The role may also involve Unreal Engine functionality and infrastructure automation. Work is fully remote across Latin America, requiring English fluency, Pacific Time availability, stable internet, and local work authorization.
Gaming
Develop and maintain high-quality C++ game code, including gameplay features and game systems. Architect performant, modular, and maintainable solutions; advise teams on technology choices; and collaborate with project managers to deliver player-facing features. Mentor junior engineers through paired programming and code reviews while contributing to a collaborative, mentorship-focused culture.



