ゲームプレイプログラマー・Gameplay Programmer/Team ASOBI

Reposted 4 Hours Ago
Be an Early Applicant
Tokyo, JPN
In-Office
Mid level
Gaming
The Role
The role involves creating advanced gameplay mechanics using physics engines, prototyping, and collaborating to enhance game quality. Requires 5+ years of gaming experience and C++ proficiency.
Summary Generated by Built In

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.



経験レベル
ミドルからシニア
ゲームプレイと物理エンジンの両方で豊富な経験必須

雇用形態
正社員または契約社員
フルタイム (1日8時間)

上司
リードゲームプレイプログラマー

部署
PlayStation Studios Team ASOBI / ゲームプレイプログラミングチーム

勤務場所
東京エリア(6ヶ月の試用期間後、リモートワーク可)

About Team ASOBI
Team ASOBI
は、東京に拠点を置くPlayStationのファーストパーティスタジオで、PS5向けの大ヒット作『ASTRO BOT』を手掛けたチームです。遊び心にあふれたスタジオで、情熱を持った優れた才能たちが、協力しながら素晴らしい作品を生み出しています。今後も世界中から新たな才能を迎え入れ、さらなる成長を目指しています。Team ASOBIの使命は、すべてのプレイヤーが楽しめる、高品質で革新的なゲーム体験をPlayStationで提供することです。
▪️より詳しい情報はPlayStation Blogをご覧ください! 
https://blog.ja.playstation.com/2024/09/05/20240905-astrobot/ 

Role Overview
Team ASOBIでは優秀なミドル / シニアレベルのゲームプレイプログラマーを募集しています。
物理エンジンを使ったシミュレーションやゼロから組み上げたアルゴリズムなどを使用し、高度なプレイヤー操作や関連するゲームプレイの仕組みのプロトタイピングを行い、これらを実際のゲームで使用可能なレベルへと引き上げていただきます。
Responsibilities

  • 物理エンジンや関連する技術を中心に、高度で楽しいゲームプレイの作成
  • 素早く効率的にイテレーションを行うことによるプロトタイプの継続的な改善
  • ゲームデザインのセンスやクリエティビティ、ユーモアを発揮したインタラクションの設計と実装
  • システムプログラマーやゲームデザイナー、アーティストと協力し、本番レベルの高い品質へのプロトタイプの磨き上げ
  • 社内のゲームエンジンやシステム、ツールの学習
  • 自身のタスクを適切に管理し、期日通りに高品質なゲームプレイを提供

Required Skill and Experience

  • ゲーム制作経験(5年以上)
  • 物理エンジンや関連する技術・アルゴリズムに対する深い知識
  • C++を使用した開発経験
  • ゲームプレイプロトタイピングの経験
  • 前向きな姿勢と優れたコミュニケーションスキルを備えたチームプレイ
  • 自律的にタスクや課題を管理し、様々なことにモチベーション高く積極的に取り組む姿勢
  • 流暢な日本語力、英語の学習意欲のある方を歓迎(英会話レッスンを受講可能)

About team ASOBI
Team ASOBI is a first-party PlayStation Studio located in Tokyo, Japan, responsible for the critically acclaimed ASTRO BOT for PS5. The team is looking to expand by bringing worldwide talents with high skills, passion, and a playful, collaborative mindThe Studio has a mission to create top quality, innovative games for players of all ages on PlayStation.
Want to learn more? Head over to the PlayStation Blog: PlayStation Blog . 

Role overview
Team ASOBI is looking for a talented Mid-Level / Senior Gameplay Programmer.
Your role will be to create player controls interaction using physics engine and algorithms written from scratch, and to bring those qualities up to the production level.
Responsibilities

  • Create advanced and fun gameplay mechanics around physics engine and related techniques
  • Create prototypes quickly and iterate fast to continuously improve them.
  • Bring your own game design sense, creativity and humor to these interactions.
  • Collaborate with system programmers, game designers, and artists to bring prototypes up to the production level
  • Learn in-house gameplay engine, systems, and tools.
  • Manage your own tasks and deliver quality gameplay on time. 

Required Skill and Experience

  • 5+ years of production experience in games.
  • In-depth knowledge of physics engines and related algorithms.
  • C++ experience.
  • Experience in gameplay prototyping.
  • Team player with positive attitude and great communication skills.
  • Task driven, highly motivated and proactive.
    Language proficiency
  • Fluent level of Japanese Language proficiency
  • English language proficiency is not required though interest for learning should exist (lessons will be provided and paid for).

 

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.



Skills Required

  • 5+ years of production experience in games
  • In-depth knowledge of physics engines and related algorithms
  • C++ experience
  • Experience in gameplay prototyping
  • Team player with positive attitude and great communication skills
  • Task driven, highly motivated and proactive

Sony Interactive Entertainment Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Sony Interactive Entertainment and has not been reviewed or approved by Sony Interactive Entertainment.

  • Healthcare Strength Comprehensive medical, dental, and vision coverage is paired with mental wellbeing programs, prescription coverage, and access to HSAs/FSAs. Wellness reimbursements, disability and life insurance, and region‑specific supports such as fertility and family-forming care further strengthen the offering.
  • Parental & Family Support Paid parental and family care leave, back‑up care, and child developmental and behavioral support are provided to assist families. Adoption and surrogacy reimbursement and parental/elder‑care coaching are available in some regions.
  • Leave & Time Off Breadth PTO is described as generous alongside paid holidays and flexible working hours. Some locations note additional time‑off mechanisms such as post‑project closures.

Sony Interactive Entertainment Insights

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The Company
10,000 Employees
Year Founded: 1993

What We Do

Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation. For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com. Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/

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