Junior iOS Developer

Posted Yesterday
Be an Early Applicant
Hiring Remotely in USA
Remote
100K-140K Annually
Mid level
Consumer Web • eCommerce • Mobile • Retail
The Role
Build and improve Rare Candy's iOS app: implement Swift/SwiftUI features, integrate with GraphQL APIs, fix bugs, raise UI polish, collaborate with product/design/backend, and grow quickly under CTO mentorship to own meaningful product areas.
Summary Generated by Built In

Location: Fully remote
Compensation: $120,000-$140,000, competitive startup comp, and meaningful equity upside
Department: Engineering
Reports to: CTO

About Rare Candy

Rare Candy is revolutionizing the $25 billion trading-card industry as the only community marketplace 100% dedicated to TCGs. Collectors use our AI-powered card scanner, data-rich collection tools, and jaw-dropping drops to buy, sell, rip, and showcase Pokémon, MTG, Lorcana, One Piece, and more. We've hit 10x revenue growth over the last 6 months, the business is highly profitable, and we're building the team to take this from a great product to a category-defining one.

We're a 10-person team moving fast and looking for the next set of TCG-obsessed rock stars to join our team.

The Role

We're hiring a Junior iOS Developer to help build the mobile experience for collectors to use every day from managing their collections, connecting with the community, and opening Instapacks.

You'll work closely with the CTO and engineering team to ship features across our iOS app. This is a hands-on product engineering role for someone early in their career who already knows how to build in Swift and SwiftUI, has worked with GraphQL, and wants to grow quickly inside a fast-moving startup.

You won't be handed endless tickets in a giant backlog. You'll work on real product problems, learn from one of the leading mobile engineers, and see your work go directly into the hands of passionate collectors.

If you love trading cards or collector communities, and want to level up fast, this is a role for you.

What Success Looks Like

First 30 days: You get the app running locally, understand the core product flows, and ship your first meaningful fixes or small features.

By day 90: You're regularly shipping iOS work with support from the CTO and mobile lead. You can take a well-scoped feature or improvement, ask the right questions, implement it cleanly, test it, and get it into production.

By the end of year one: You've become a reliable iOS contributor across some of the most important parts of the product. You've shipped meaningful improvements to the collector experience, grown your Swift and SwiftUI craft, and earned ownership over increasingly important features.

What You'll Do
  • Build and improve iOS features across Rare Candy's collector-facing product.

  • Integrate with GraphQL APIs and collaborate with backend engineers to shape clean, usable client-server contracts.

  • Fix bugs, improve polish, and raise the quality bar for the iOS app.

  • Work closely with product, design, and engineering to turn ideas into shipped experiences.

  • Learn quickly, ask good questions, and communicate clearly when something is blocked, unclear, or ready for review.

A Day in Your Life at Rare Candy

You start the morning checking the iOS board and reviewing feedback on a feature you shipped yesterday.

Mid-morning, you're pairing with other engineers on a new integration for a collection feature.

After lunch, you're tightening up a SwiftUI screen, fixing an edge case, and testing the flow against real user behavior.

Later in the day, you're in a product discussion about how users want to showcase their favorite pulls, bringing both your iOS perspective and your own TCG fluency to the conversation.

You close the day by opening a PR with a clear summary, screenshots, and a note about what still needs review.

You Might Be a Fit If
  • You have around 3 years of iOS development experience and have shipped real features in a production app or serious side project.

  • You're comfortable building with Swift and SwiftUI.

  • You've worked with GraphQL, or you have enough API experience to ramp quickly.

  • You care about product quality, UI polish, and the little details that make an app feel good.

  • You're early in your career but serious about getting better. You want feedback, mentorship, and real responsibility.

  • You're comfortable in a fast-moving startup where priorities can shift and the best answer is often “figure it out, then make it better.”

  • You know the trading-card or collector world. You collect, play, rip packs, follow the market, or have real fluency in a similar collectible space.

What You'll Need to Thrive Here

You’re expected to take ownership of your role at Rare Candy and drive your own growth. That doesn’t mean doing it alone. You’ll have support, context, and mentorship along the way.

The systems are still evolving, the team is small, and your work will matter immediately. You'll need to be curious, detail-oriented, and comfortable learning by doing.

If you like mobile product craft, collector communities, and the idea of building tools you would actually want to use yourself, you'll do great here.

Why Join Us Now

Work on features collectors actually care about and are using everyday.

Get real ownership early in your career while learning directly from experienced engineering leadership.

Join a high-trust, low-ego team that ships fast, celebrates wins, and cares deeply about the hobby.

Competitive startup comp, meaningful equity upside, and a salary range of $100,000-$120,000.

Full benefits: health, dental, and vision coverage, 401(k), and a wellness stipend.

A monthly dogfooding budget to spend on cards, because we hire people who love this hobby.

How to Apply

Apply through our Ashby posting and answer these:

  • Describe an iOS feature you built. What did you own, what technical choices did you make, and what was the result?

  • Explain a bug you debugged. What made it tricky, how did you track it down, and what did you learn?

  • What trading-card or collector communities do you understand best? Tell us your favorite card, set, format, deck, rip, or collector niche.

Rare Candy is an equal opportunity employer. We celebrate individuality, from Pikachu collectors to Planeswalker pros, and are committed to building an inclusive team.

Skills Required

  • Around 3 years of iOS development experience and shipped real features in a production app or serious side project
  • Proficient in Swift
  • Proficient in SwiftUI
  • Experience working with GraphQL or equivalent API experience
  • Ability to integrate with GraphQL APIs and collaborate with backend engineers
  • Care about product quality, UI polish, and attention to detail
  • Familiarity or fluency with trading-card or collector communities
  • Comfortable learning quickly, seeking mentorship, and working in a fast-moving startup
Am I A Good Fit?
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The Company
19 Employees

What We Do

Rare Candy is a collectibles marketplace and community platform built by fans of trading card games and other collectibles, for fans. It provides tools for scanning, tracking, and buying/selling authentic Pokémon cards and other TCG items through live auctions, drops, and a dedicated mobile app.

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