Junior FX Artist

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Wrocław, Dolnośląskie, POL
In-Office
Gaming
The Role
Company Description

Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wroclaw and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.

We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.

We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.

Job Description

As an FX Artist, you will help to bring environments, weapons and characters to life in our games. Using special effects, you will support gameplay and create complete immersion in a given scene.

Your daily tasks:

  • Creation of visual special effects (e.g. explosions, flames, dust, sprays of water, effects of magic) based on particle systems; to be used in Techland’s video games.
  • Creation of particle effects in Techland’s  FX editor (learning the software).
  • Creation of FX elements - drawing textures, script editing for materials and effects.
  • Co-design of special effects (close cooperation with FX programmers).
  • Active participation in the game graphics improvement process.
     

Qualifications

  • Passion for creating games.
  • Proactivity and initiative to solve problems without waiting for detailed instructions.
  • Flexibility and adaptability to change.
  • Determination and persistence when facing obstacles.
  • Eagerness to learn and develop your skills.
  • Very good communication and collaboration skills.
  • Good command of English.
  • Great creativity and artistic skills.

Nice to have:

  • Experience in creating visual special effects for games.
  • Knowledge of Adobe Photoshop.
  • Ability to create sprite animations (3D Studio Max, Maya, Houdini).
  • Knowledge of issues related to particle effects.
  • Knowledge of applications for liquid simulations (3D Studio Max z FumeFx, Maya z FumeFx, Realflow, Houdini).
  • Familiarity with engines such as Unreal Engine or Unity.
  • Familiarity with industry trends and standards in video games.
     

Additional Information

What we offer:

  • A dedicated Buddy who will support you in your daily tasks.
  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).

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The Company
Wroclaw
585 Employees
Year Founded: 1991

What We Do

Techland is a long-established gaming industry success story. With more than 30 years in the market, we know how to keep delivering unforgettable experiences. Headquartered in Poland, our international team comprises over 500 professionals. Our long history has produced well-known and critically acclaimed games, such as The Call of Juarez and the genre-defining Dying Light. But, we’re not stopping there! We want to continue to create compelling AAA titles around the cutting-edge gameplay that Techland is known for. Alongside exciting expansions to the world of Dying Light, work is also underway on our newest IP, an original fantasy title which will deliver intense action and exploration in a vast open world. We pride ourselves on our drive for quality, innovation and community engagement. Every game starts and ends with our players. We’re grateful for their support and will continue to deliver them the best gameplay experiences in the world. Join us on our adventures and let’s do something remarkable together!

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