Junior Character Surfacing Artist - UNDISCLOSED PROJECT - Expression of Interest

Posted 5 Days Ago
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Montréal, QC, CAN
In-Office
Junior
AdTech • Digital Media • Information Technology • Marketing Tech
The Role
The Junior Character Surfacing Artist creates character textures and materials, ensuring they align with the film's style under supervision. Responsibilities include UV creation, texture production, and shading network development.
Summary Generated by Built In
Company Description

Mikros Animation is a global CGI animation creative studio. Providing filmmakers with top-tier animation and CGI services through a complete range of front and back-end creative services to bring unforgettable and stylized stories to life in every format, for every platform. We provide end-to-end animation services, uniting industry-leading talent across our global network of creative studios located in Montreal and Paris. We help filmmakers define and develop their vision from script to screen, making every project truly unique.

Job Description

The Character Surfacing Artist partakes in the creation of the characters look under the supervision of the Look Dev Supervisor. He relies on both strong technical skills and an aesthetic sense to produce high quality images that are true to the style of the film. He is responsible for the creation of the characters' textures and materials.  

Responsabilities

  • Create the final look of characters and props and provide the necessary nuances to achieve the desired look  
  • Create textures and materials based on concepts and references
  • Create UVs and texturing that meet shader and look needs
  • Create shading networks for specific assets

Qualifications

Required skills:

 

  • Demonstrated experience as a Surfacing Artist in a film production environment, animated TV series or visual effects
  • Excellent knowledge of Autodesk Maya and Katana, Substance Painter or Mari
  • Good knowledge of Arnold
  • Strong problem-solving skillsAn aesthetic sense to produce high quality images that are true to the style of the film
  • Curiosity and interest for technical challenges
  • Excellent understanding of lighting, color, contrast, shade, shadow, and shading
  • Blender knowledge would be a plus

 

Optional skills:

  • Knowledge of Substance Designer is a plus
  • Knowledge in procedural texturing and sculpt

Additional Information

The person in this role will work closely with our Paris studio in a bilingual environment, as well as with international partners, talent, and clients. They will regularly interact with non-French-speaking stakeholders across various productions and strategic communications, in order to present and promote the creative and technical strengths of Mikros Animation on a global scale.

MIKROS ANIMATION IS AN EQUAL OPPORTUNITY EMPLOYER

Mikros Animation complies and prohibits against discrimination on the basis of race, religion, creed, color, national origin, ancestry, medical condition (including genetic characteristics), mental and/or physical disability or handicap, marital status, sex, age, veteran status, citizenship status, sexual orientation, gender identity, political party preference, political belief, socioeconomic status, familial status, registered domestic partner status, military service, pregnancy, childbirth and related medical conditions and any other characteristic or activity protected by federal, state/provincial or local law.

Skills Required

  • Demonstrated experience as a Surfacing Artist in a film production environment
  • Excellent knowledge of Autodesk Maya and Katana
  • Good knowledge of Arnold
  • Strong problem-solving skills
  • Excellent understanding of lighting, color, contrast, shade, shadow, and shading
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The Company
HQ: Los Angeles, CA
864 Employees
Year Founded: 2006

What We Do

We create moving work that has the power to resonate with all of us. We bring our passion for craft and technological creativity to all our projects. Full-service, award-winning creative company with teams in Montreal, Quebec City, Toronto, Vancouver, Los Angeles, and Munich.

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