Technical requirements
- Solid knowledge of C++
- Understanding of basic C++ concepts (such as types, OOP, Memory management etc.)
- Be able to write robust code without infinite loops and memory leaks
- Portfolio of personal project(s) developed in C++ including source code from within the last two years
- Candidates without coding example will not be considered
- Projects done during the coursework at university will not count as we would like to see what do you like to work on and your level of coding
Personality
- Open minded, willing to experiment and iterate over a specific feature
- Good communication skills (in English)
- Passion for making and playing great games
Responsibilities
- You will be working with our developers on real gameplay systems so your programming skills are very important to us.
- We want you to be an active participant in the production of the game; the technical side of the creative team!
- Working on all aspects of gameplay systems of the RPG: code architecture and development and support
- Cooperate closely with the other departments to implement the needed game components
- Working together with the UI designers on the in-game UIs
- Writing robust and maintainable code
Top Skills
What We Do
Founded in 1996, Larian Studios has long been dedicated to creating world-class video games. The team is known for the critically acclaimed Divinity series - six games that straddle multiple genres and defy expectations. Its first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, while its sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards. Its latest game, Baldur's Gate 3, launched to critical acclaim, receiving over 200 Game of the Year Awards, including the five major trophies from the BAFTA Game Awards, Golden Joysticks, Game Developers Choice, DICE, and The Game Awards







