Graphics Software Engineer

Posted Yesterday
Be an Early Applicant
Veerthala, Nagar, Bharatpur, Rajasthan, IND
In-Office
150K-285K Annually
Senior level
Artificial Intelligence • Cloud • Information Technology • Software
Creating world-changing technology that enriches the lives of every person on earth.
The Role
Develop and optimize graphics software and game technologies for Intel CPU and GPU platforms. Collaborate with game developers, graphics, driver, hardware, and feature teams to debug game code, shaders, APIs, tools, and integrations; improve reliability, performance, and visual fidelity; support profiling and debugging tools; document best practices; and present technical solutions at developer conferences.
Summary Generated by Built In
Job Details:

Job Description: 

About the Role

We are seeking a skilled and passionate Graphics Software Engineer to help enable exceptional gaming experiences on Intel platforms. In this role, you will collaborate with game developers, graphics engineers, and hardware teams to analyze, optimize, and advance gaming performance across Intel GPU technologies.

You will work across the graphics software stack, including rendering technologies, graphics APIs, developer tools, performance analysis, and emerging gaming technologies.

The ideal candidate combines deep technical expertise with strong collaboration skills and enjoys solving complex graphics and performance challenges.

This is a virtual position that offers the opportunity to influence cutting-edge gaming experiences used by developers and gamers worldwide.

What You’ll Do

Key responsibilities will include but not limited to:

  • Work with game developers to improve the reliability, quality, and performance of game titles on Intel products to improve customer and developer experiences by engaging with independent software developers (ISVs) to integrate features, resolve technical issues, and apply best practices for working on Intel hardware.
  • Collaborate with driver, feature development, and hardware teams to resolve technical issues, drive innovative solutions to improve performance, enhance quality, and represent developers' requests for future hardware and software development.
  • Debug and optimize game code/game engines, graphics and compute shaders, APIs, feature integrations, and tools for reliability, enhanced performance, and visual fidelity on Intel CPU and GPU products.
  • Drive feature integrations and support developer tools necessary for profiling, debugging, and optimizing graphics solutions.
  • Develop supportive documentation and materials to promote best practices while developing for Intel hardware.
  • Represent Intel at game developer-related conferences through technological discussions and presentations.

Behavioral traits that we are looking for:

  • Technical Curiosity: Proactively explores new technologies, approaches, and industry developments to solve complex engineering challenges.
  • Problem Solving: Uses data-driven analysis and sound engineering judgment to diagnose issues and develop practical solutions.
  • Collaboration: Builds productive relationships across engineering disciplines, product teams, and external partners to achieve shared goals.
  • Ownership and Accountability: Takes initiative, follows through on commitments, and drives issues to resolution while maintaining high-quality standards.
  • Communication: Clearly communicates technical concepts, findings, and recommendations to diverse audiences.
  • Adaptability: Thrives in environments with evolving priorities and rapidly changing technologies.
  • Customer Focus: Understands developer needs and uses that perspective to improve products, tools, and user experiences.
  • Continuous Improvement: Actively seeks opportunities to improve processes, workflows, tools, and technical solutions.

Intel invests in our people and offers a complete and competitive package of benefits employees and their families through every stage of life. 

  •  See  Intel Benefits for more details. 

Qualifications:

You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates. 

Note:

For information on Intel’s immigration sponsorship guidelines, please see

Intel U.S. Immigration Sponsorship Information

Minimum Qualifications and Experience:

Bachelor's degree in Computer Science, Computer/Electrical Engineering, or a related technical field.

You must have 5 + years in the following:

  • Working on game technologies for GPU and/or CPU
  • Experience with modern game engine architecture, rendering pipelines, techniques, and technologies
  • Experience with profiling tools used by game developers on Windows including PIX,  WPA, or  GPUView
  • Programing in HLSL and C/C++ development
  • Experience using DirectX 12 or an equivalent explicit graphics API
  • Experience reporting bugs, entering them such that others can reproduce them, and the ability to follow them through until resolution

Preferred Qualifications and Experience:

  • Working knowledge of Vulkan, GLSL, nSight, Windows architecture, x86 architecture
  • Understanding of the game development lifecycle
  • Experience creating and productizing new technologies and tools
  • Experience optimizing Unreal engine
  • Experience with RenderDoc

Why Join Intel
At Intel, you'll help shape the future of technology by solving complex engineering challenges that impact millions of users worldwide. Join a collaborative team of innovators working at the forefront of graphics, gaming, and AI technologies while growing your career in an environment that values curiosity, inclusion, and continuous learning.

          

Job Type:Experienced Hire

Shift:Shift 1 (United States of America)

Primary Location: Virtual US

Additional Locations:

Posting Statement:All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.Position of TrustN/ABenefits

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation. Find out more about the benefits of working at Intel.



Annual Salary Range for jobs which could be performed in the US: $149,600.00-284,580.00 USD

The range displayed on this job posting reflects the minimum and maximum target compensation for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific compensation range for your preferred location during the hiring process.

Work Model for this Role

This role is available as a fully home-based and generally would require you to attend Intel sites only occasionally based on business need. However, you must live and work from the country specified in the job posting, in which Intel has a legal presence. Due to legal regulations, remote work from any other country is unfortunately not permitted. * Job posting details (such as work model, location or time type) are subject to change.The application window for this job posting is expected to end by 09/18/2026

*

ADDITIONAL INFORMATION: Intel is committed to Responsible Business Alliance (RBA) compliance and ethical hiring practices. We do not charge any fees during our hiring process. Candidates should never be required to pay recruitment fees, medical examination fees, or any other charges as a condition of employment. If you are asked to pay any fees during our hiring process, please report this immediately to your recruiter.

Skills Required

  • Bachelor's degree in Computer Science, Computer Engineering, Electrical Engineering, or a related technical field
  • 5 or more years working on game technologies for GPU and/or CPU
  • Experience with modern game engine architecture, rendering pipelines, techniques, and technologies
  • Experience with Windows profiling tools used by game developers, including PIX, WPA, or GPUView
  • Programming experience in HLSL and C or C++
  • Experience using DirectX 12 or an equivalent explicit graphics API
  • Experience reporting reproducible bugs and following them through resolution
  • Working knowledge of Vulkan, GLSL, NVIDIA Nsight, Windows architecture, and x86 architecture
  • Understanding of the game development lifecycle
  • Experience creating and productizing new technologies and tools
  • Experience optimizing Unreal Engine
  • Experience with RenderDoc

Intel Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Intel and has not been reviewed or approved by Intel.

  • Leave & Time Off Breadth Sabbaticals and paid time off are highlighted as signature elements, with an established program offering four weeks after four years or eight weeks after seven years. This distinctive time off is positioned as a meaningful part of the overall package.
  • Parental & Family Support Paid bonding leave of 12 weeks and a New Parent Reintegration program, plus fertility benefits around $40,000 and up to $15,000 adoption reimbursement with no lifetime cap, are clearly stated. These programs are presented as standout components alongside broader family support resources.
  • Healthcare Strength Multiple medical plan options with 2026 updates, a shift to Spring Health for EAP, and in‑network virtual medical visits covered at 100% beginning in 2026 indicate a comprehensive offering. These features signal an emphasis on robust medical access and mental health support.

Intel Insights

Am I A Good Fit?
beta
Get Personalized Job Insights.
Our AI-powered fit analysis compares your resume with a job listing so you know if your skills & experience align.

The Company
HQ: Santa Clara, CA
75,000 Employees
Year Founded: 1968

What We Do

Our mission is to shape the future of technology to help create a better future for the entire world, that’s the power of Intel Inside. With more ingenuity and creativity inside, our work is at the heart of countless innovations. From major breakthroughs to things that make everyday life better— they’re all powered by Intel technology. With a career at Intel, you can help make the future more wonderful for everyone.

Similar Jobs

Comcast Logo Comcast

Test Engineer

Digital Media • Information Technology • News + Entertainment
Remote or Hybrid
India
115000 Employees

The Aerospace Corporation Logo The Aerospace Corporation

Software Engr I

Aerospace • Artificial Intelligence • Cloud • Machine Learning • Software • Cybersecurity • Defense
Remote or Hybrid
India
4600 Employees

The Aerospace Corporation Logo The Aerospace Corporation

Software Engr II

Aerospace • Artificial Intelligence • Cloud • Machine Learning • Software • Cybersecurity • Defense
Remote or Hybrid
India
4600 Employees

SailPoint Logo SailPoint

Senior Devops Engineer

Artificial Intelligence • Cloud • Sales • Security • Software • Cybersecurity • Data Privacy
Remote or Hybrid
India
2461 Employees

Similar Companies Hiring

Kepler  Thumbnail
Artificial Intelligence • Fintech • Software
New York, New York
9 Employees
Onshore Thumbnail
Artificial Intelligence • Fintech • Software • Financial Services
New York, New York
60 Employees
Revel.io Thumbnail
Aerospace • Hardware • Robotics • Software
US
50 Employees

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account