Graphics Engineer

Posted 18 Days Ago
Easy Apply
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São Paulo
In-Office
Mid level
Gaming • Mobile • Software
The Role
As a Graphics Engineer, you will design and optimize graphics rendering pipelines, develop tools for productivity, and investigate new graphics techniques for mobile games.
Summary Generated by Built In

We're looking for a talented and passionate Graphics Engineer focused on mobile computer graphics stack to join Wildlife's Graphics Engineering team. 


Graphics engineers participate directly in game development, being involved in the design and implementation of specific graphics features that support Art Director’s vision. Also, we maintain and optimize the graphics stack so as to guarantee good performance and usability for technical artists and game developers. When not assigned to a particular game, we work in challenging research & development initiatives to explore state-of-the-art computer graphics techniques and tools, and adapt them to use in mobile platforms.


We know that the work we do has a high impact on our company's success and culture. The right person for this position is curious by nature, and comfortable in a "take the initiative" environment, loves solving problems, and can thrive in a fast and growing business. 


What you'll do
  • Be part of a cross-product team, directly contributing to feature development and guidance;
  • Design, maintain, and optimize games’ rendering pipelines;
  • Develop tools and solutions to improve artists and game engineers productivity;
  • Proactively look for issues in current products and propose improvements;
  • Estimate tasks considering their trade-offs and dependencies;
  • Partner with colleagues to build, maintain and train best practice optimization guidelines;
  • Own  initiatives to improve processes, performance metrics, and tooling;
  • Spend up to 15% of the time researching and developing new techniques for improving art technical performance and productivity;
  • Train and support artists and programmers who use our systems and tools;
  • Share the produced knowledge to the entire company through documentation, mentoring, and practical workshops;

What you'll need
  • Solid knowledge in algorithms complexity analysis, hardware architecture, performance profiling and optimization;
  • Proficiency in programming languages such as C# and C / C++;    
  • Familiarity with any Graphics API;
  • Knowledge of shading languages such as C for Graphics (CG), GLSL and HLSL;
  • Strong math background (calculus, analytical geometry, numerical calculation);
  • Undergraduate’s degree grade knowledge in computer science, physics and/or mathematics (or equivalent professional experience);
  • Familiarity with agile development processes, code reviews etc.;
  • Good in structuring and organizing content, but also in documenting everything and making it very accessible for everyone;
  • Excellent communication skills regarding art and engineering audiences;
  • Professional oral and written communication skills in English.

Nice to have
  • Experience with Unity or Unreal game engines;
  • Experience programming real-time rendering pipelines, specially in Unity;
  • Professional experience developing mobile games (iOS and Android);
  • Professional experience working with modern APIs (DX12, Vulkan, Metal);
  • Familiarity with agile development processes;
  • Master of Science or Doctor of Philosophy in Computer Science/Graphics;
  • Scientific publication in the area of Computer Graphics or Research & Development previous experience;

More about you

You’re passionate about game development and know how to ensure its quality and performance;You’re motivated by building up tools and is aware of its artist-friendly usability;You’re creative when solving problems and is continuously seeking improvements for processes and solutions;You can communicate clearly with your team and the company to identify issues and demands;You have the autonomy to recognize the current and new priorities, evaluating the impact of their outcomes in the final result.


About Wildlife

Wildlife is one of the leading mobile game developers and publishers in the world. We have released more than 60 titles, reaching billions of people around the globe. Today, we have offices in Brazil, Argentina, Ireland, and the United States. Here, we create games that will excite, intrigue, and engage our players for years to come!


Equal Opportunity

Wildlife is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, colour, national origin, gender, gender identity, sexual orientation, protected veteran status, disability, age, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state, and local law.


We're committed to providing accommodations for candidates with disabilities in our recruiting process. 

Top Skills

C
C For Graphics (Cg)
C#
C++
Dx12
Glsl
Graphics Api
Hlsl
Metal
Unity
Unreal
Vulkan
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The Company
San Francisco, CA
1,121 Employees
Year Founded: 2011

What We Do

Wildlife is one of the leading mobile game developers and publishers in the world. In nine years, our gaming titles have been downloaded over 2 billion times, providing fun to millions of people every day, everywhere.

We are not done yet. We aspire to develop games that will be remembered by generations. To achieve this goal, we pursuit to be best-in-class in each of our major disciplines: Product, Engineering, Art, Marketing, and Data. That’s why we are rapidly expanding and building talented and passionate teams in our offices in Argentina, Brazil, Ireland, and the US.

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