Graphics Engineer

Posted Yesterday
Be an Early Applicant
Novato, CA, USA
Hybrid
86K-154K Annually
Mid level
Gaming • Information Technology • Mobile • Software • Esports
2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices.
The Role
Design, develop, and maintain high-performance C/C++ graphics code and HLSL shaders for NBA 2K. Implement rendering technologies, optimize GPU performance, improve VFX, lighting, and post-processing, collaborate with art and design teams, and support system-wide rendering technology upgrades.
Summary Generated by Built In

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

 What We Need:

Our talented NBA 2K team is looking for a Graphics Engineer with a passion for cutting-edge rendering technology. In this role, you’ll work on the design, development, and maintenance of high-performance C/C++ code and HLSL shaders, contributing directly to the visual fidelity of our games. If you're a creative problem solver who thrives on pushing the boundaries of real-time graphics and enjoys collaborating in a high-caliber engineering environment, we want to hear from you. This position reports to the Lead Graphics Engineer.

 What You Will Do:
  • Explore and implement new rendering technologies to elevate visual quality 
  • Optimize GPU performance to support smooth, high-fidelity gameplay 
  • Partner with art and design teams to define and enhance the look and feel of the NBA 2K series 
  • Work on improvements in VFX, lighting, and post-processing graphics features
  • Participate in system-wide upgrade initiatives to keep our rendering tech current
 Who Will Be A Great Fit:
  • Most importantly: thoughtful, passionate, and driven 
  • 3+ years of experience in game or graphics development 
  • Bachelor's degree in Computer Science or equivalent professional experience 
  • Advanced proficiency in HLSL or a comparable shading language 
  • Strong grasp of 3D math concepts and applications 
  • Deep understanding of optimization techniques and trade-offs 
  • Demonstrate ability to write efficient, portable, reliable, and readable code 
  • Fluent in English, both written and verbal
  • Love for video games (not just ours!)
 Might Be Nice:
  • Experience shipping a AAA title 
  • Deep expertise in areas such as physically-based rendering, real-time global illumination, post-processing effects, or simulating natural phenomena 
  • Familiarity with applying machine learning techniques to graphics-related challenges

This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $120,000 - $154,300 per year. New York State (inclusive of New York City): $108,000 - $138,800 per year. Washington: $120,000 - $154,300 per year. New Jersey: $108,000 - $138,800 per year. British Columbia: $85,700 - $114,300 (CAD) per year.  Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.


To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com

Skills Required

  • 3+ years of experience in game or graphics development
  • Bachelor’s degree in Computer Science or equivalent professional experience
  • Advanced proficiency in HLSL or a comparable shading language
  • Strong understanding of 3D mathematics and its applications
  • Deep understanding of optimization techniques and trade-offs
  • Ability to write efficient, portable, reliable, and readable code
  • Fluent English, written and verbal
  • Experience shipping a AAA title
  • Expertise in physically based rendering, real-time global illumination, post-processing effects, or natural-phenomena simulation
  • Experience applying machine learning techniques to graphics challenges
  • Passion for and familiarity with video games

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The Company
HQ: Novato, CA
4,200 Employees
Year Founded: 2005

What We Do

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM. At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

Why Work With Us

We pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct, open, and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short, it’s kinda awesome.

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Hybrid Workspace

Employees engage in a combination of remote and on-site work.

We are a blend of onsite, hybrid, and remote roles. Please refer to individual job descriptions for more details on location.

Typical time on-site: Flexible
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