The opportunity
We are looking for a graphics engineer to join the Lighting team within Unity Graphics. As a graphics engineer in the Lighting team at Unity, you will maintain existing graphics features in our Scriptable Render Pipeline and participate in building new features too. We specialize in solving graphics challenges while delivering maintainable and extensible features optimized for many platforms.
Our team is passionate about using innovative rendering methodologies to develop robust graphics solutions. Your role will allow you to have a direct impact on how graphics features are taken to the next level at Unity. Our ideal candidate will have broad knowledge of graphics and a passion for developing features that will be accessible by a broad range of users.
This is a permanent position which will provide the opportunity to grow as a key contributor to the graphics features and workflows of the Unity Engine and Editor.
What you’ll be doing
The range of technologies you could work with cover artist-facing features for rendering: direct lighting, indirect diffuse and specular lighting, ray tracing, shadow mapping and more as well as evolving and optimizing our rendering architecture
Closely collaborate with other developers, technical artists and product designers to extend existing or create new end-to-end graphics workflows that will perform well on high-end platforms as well as on mobile for scalable real-time rendering
Investigate and fix bugs
Create automated tests for new or existing features
Be part of a development team that champion high engineering standards and deliver maintainable code
What we’re looking for
Proficiency in GPU programming using HLSL
Knowledge of modern GPU architectures
Hands on experience with developing rendering techniques
Experience delivering on goals in an agile environment
Good C# programming skills
Proactive, solution-oriented mindset with an interest in innovative rendering technologies
You might also have
Hands-on experience working with the Unity engine
Practical experience of working in large, sophisticated codebases
Previous work in the visual effects and/or games industry
Experience with ray tracing and path tracing algorithms.
Shipped games on game consoles and/or mobile devices
An understanding of modern graphics APIs like DX12, Metal and Vulkan
Familiarity of the rendering equation and understanding of the underlying math
Experience with cross-platform, multi-threaded, C++ code
Salary range depends on location:
Copenhagen, Denmark- 577,300.00 - 721,600.00 DKK annual
Brighton, UK - 45,900.00- 57,400.00 GBP annual
This range reflects the anticipated base salary for this position. Beyond base salary, this role may be eligible for equity awards and participation in our company incentive plans (such as annual discretionary bonuses or sales commissions). The final offer amount will depend on several factors, including geographic location and the candidate’s relevant experience, professional background, and skill set.
Benefits
At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.
Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.
While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program
Life at Unity
Unity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D — closing the gap between ideas and reality. For more information, please visit www.unity.com.
Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.
This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.
This posting is intended to fill an existing vacancy, and we are committed to providing applicants with updates throughout the hiring process in accordance with applicable law.
Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.
Your privacy is important to us. Please take a moment to review our Prospect and Applicant Privacy Policies. Should you have any concerns about your privacy, please contact us at [email protected].
Skills Required
- Proficiency in GPU programming using HLSL
- Knowledge of modern GPU architectures
- Hands-on experience developing rendering techniques
- Experience delivering goals in an agile environment
- Good C# programming skills
- Hands-on experience working with the Unity engine
- Experience working in large, sophisticated codebases
- Previous work in the visual effects or games industry
- Experience with ray tracing and path tracing algorithms
- Games shipped on consoles or mobile devices
- Understanding of modern graphics APIs including DX12, Metal, and Vulkan
- Understanding of the rendering equation and underlying mathematics
- Experience with cross-platform, multithreaded C++ code
Unity Compensation & Benefits Highlights
The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Unity and has not been reviewed or approved by Unity.
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Healthcare Strength — Core medical, dental, vision, life/disability, and mental‑health/EAP offerings are positioned as comprehensive across eligible locations. This breadth aligns with large‑tech standards and is highlighted in official materials.
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Retirement Support — A 401(k) plan with employer matching is part of the U.S. package. Retirement benefits are characterized as competitive and a stable element of total rewards.
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Parental & Family Support — Paid parental leave and family‑care support are emphasized, with indications of generous time off for new parents. These programs are presented as global in scope, with specifics verified by location.
Unity Insights
What We Do
Unity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D — closing the gap between ideas and reality.
Why Work With Us
We believe the world is a better place with more creators in it. This is at the core of our business because we believe our technology can change the world. Our products give content creators the tools to not just entertain but to create innovative RT3D experiences and deliver better processes for almost every industry.
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