- Role Title: Godot Game Developer
- Role Type: Contractor
- Location: Remote
Role Overview:
Engaging Godot Game Developers to participate in a dynamic project for a valued customer, focusing on crafting engaging interactive experiences using the Godot engine. In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. This is an exciting opportunity for seasoned professionals who take pride in clear written and verbal communication, and who are ready to apply their Godot skills to real-world deliverables.
Scope of Work
- Design and implement advanced gameplay systems, mechanics, and features using Godot engine.
- Collaborate on scene creation, visual scripting, and asset integration to ensure interactive and visually appealing content.
- Provide in-depth documentation and regular written feedback on game development processes and delivered components.
- Deliver comprehensive code reviews and mentorship to enhance the project’s overall code quality and maintainability.
- Identify, analyze, and resolve technical challenges, optimizing performance and user experience.
- Participate in iterative development cycles, contributing insights to improve playability and engagement.
- Support the adaptation of project assets and logic to meet evolving scope requirements.
Preferred Qualifications
- Demonstrated experience in game development, whether in AAA, indie, solo, or serious hobby contexts.
- A portfolio or verifiable published work (personal site, itch.io, Steam, GitHub, game jam entries, or shipped title credits).Your portfolio is the most important part of your application and plays a major role in our selection, so please include the work that best represents your skills.
- Advanced proficiency with at least one major game engine (Unity, Godot, Unreal), including editor tools, scene management, and debugging utilities.
- Comfort with engine scripting languages such as C#, GDScript, C++, or Blueprints, with the ability to interpret, troubleshoot, and enhance gameplay logic.
- Proven ability to identify and resolve gameplay issues through iterative playtesting.
- Strong written communication skills for drafting precise task instructions and acceptance criteria.
- Experience in game QA, technical design, systems design, automated testing, or prior contribution to AI evaluation projects is a plus.
Compensation Structure
Compensation is output-based; experts are paid per task that meets the project specifications. The time required to complete work may vary depending on the expert’s experience and workflow. Minimum submission requirements apply. Experts must submit a minimum of tasks per week.
Additional InformationA very attractive and competitive package is offered.
Skills Required
- Demonstrated experience in game development through AAA, indie, solo, or serious hobby projects
- Portfolio or verifiable published game development work
- Advanced proficiency with at least one major game engine, including editor tools, scene management, and debugging utilities
- Ability to use or interpret C#, GDScript, C++, or Blueprints for gameplay logic
- Experience identifying and resolving gameplay issues through iterative playtesting
- Strong written communication skills for precise task instructions and acceptance criteria
- Experience in game QA, technical design, systems design, automated testing, or AI evaluation projects
What We Do
EVB helps property owners placing and managing all of their bookings through Airbnb and many other online platforms drastically increasing their properties short-term rentals revenue generation. EVB organizes information of the properties before tenets come in and professionalize both your property advertisement and immediate communications with guests with the utmost of customer service. EVB offers total host and guest satisfaction, rearranging your property advertisement to its fullest attraction potential.







