The Role
Implement, iterate, and polish core gameplay systems in Unreal Engine 5 using C++. Own features end-to-end, focusing on replication, performance, debugging, and close collaboration with design, art, and technical leads throughout production.
Summary Generated by Built In
We’re looking for a Gameplay Engineer with a strong C++ focus to join our team as we move into full production on our debut game Ardem, an open world survival game developed in Unreal Engine 5.
In this role, you will work hands-on on gameplay systems and features, owning them end-to-end from implementation to iteration and polish. You will collaborate closely with design, art, and tech, independently gather the input needed to move your features forward, and report progress and decisions to your Lead. The role requires confidence in working across disciplines and taking responsibility for complex gameplay systems within a production environment.
Techtive Games is an ambitious indie studio based in Germany with a close knit team that focuses on building deep, interconnected gameplay systems and immersive, authentic worlds. We value creativity, ownership, and personal growth. Rather than working through rigid ticket pipelines, our team members are encouraged to actively shape systems, contribute ideas, and grow together not only on Ardem, but on future projects as well.
If you enjoy taking responsibility for certain aspects of the game, are passionate about working on or playing open world survival games, and want to grow alongside a collaborative, motivated team, we’d love to hear from you.
Tasks
On a day to day basis, you will:
* Take ownership of assigned gameplay features, ensuring they are fully implemented, polished, and aligned across involved disciplines
* Design, implement, and maintain core gameplay systems within Unreal Engine 5, working primarily in C++ with a strong focus on replication and performance
* Debug, fix, and optimize gameplay related issues throughout the production process
* Collaborate closely with designers, artists, and other engineers to deliver cohesive and well integrated gameplay systems
* Report progress, risks, and technical decisions to the Technical Director
Requirements
* 3 to 5 years of professional experience as a gameplay or game programmer
* Strong C++ skills with a focus on clean, maintainable, and performant code
* Solid experience working with Unreal Engine, especially its gameplay framework
* Deep understanding of the Unreal Network Stack, including the Push Model
* Strong skills with debugging and profiling tools
* Ability to work independently, take responsibility for features, and drive them forward
* Strong communication skills with fluent spoken and written English
Bonus Skills
* Experience working on open world or survival games
* Prior experience developing multiplayer or online gameplay systems
* Experience with AI related gameplay systems
* Experience working in an indie or small team environment
Benefits
* Work on Ardem, highly anticipated survival game and set a new benchmark
* Small team with high impact, results-driven mindset and fast decision-making
* High ownership and creative freedom
* Flexible working hours (results > green dots)
Please include the following in your application:
* Your CV and a short introduction about yourself and your background
* A portfolio (Git repositories, videos, or similar) showcasing recent work
* A brief description of your role and responsibilities on the showcased projects
* Your availability and your typical contract rate
In this role, you will work hands-on on gameplay systems and features, owning them end-to-end from implementation to iteration and polish. You will collaborate closely with design, art, and tech, independently gather the input needed to move your features forward, and report progress and decisions to your Lead. The role requires confidence in working across disciplines and taking responsibility for complex gameplay systems within a production environment.
Techtive Games is an ambitious indie studio based in Germany with a close knit team that focuses on building deep, interconnected gameplay systems and immersive, authentic worlds. We value creativity, ownership, and personal growth. Rather than working through rigid ticket pipelines, our team members are encouraged to actively shape systems, contribute ideas, and grow together not only on Ardem, but on future projects as well.
If you enjoy taking responsibility for certain aspects of the game, are passionate about working on or playing open world survival games, and want to grow alongside a collaborative, motivated team, we’d love to hear from you.
Tasks
On a day to day basis, you will:
* Take ownership of assigned gameplay features, ensuring they are fully implemented, polished, and aligned across involved disciplines
* Design, implement, and maintain core gameplay systems within Unreal Engine 5, working primarily in C++ with a strong focus on replication and performance
* Debug, fix, and optimize gameplay related issues throughout the production process
* Collaborate closely with designers, artists, and other engineers to deliver cohesive and well integrated gameplay systems
* Report progress, risks, and technical decisions to the Technical Director
Requirements
* 3 to 5 years of professional experience as a gameplay or game programmer
* Strong C++ skills with a focus on clean, maintainable, and performant code
* Solid experience working with Unreal Engine, especially its gameplay framework
* Deep understanding of the Unreal Network Stack, including the Push Model
* Strong skills with debugging and profiling tools
* Ability to work independently, take responsibility for features, and drive them forward
* Strong communication skills with fluent spoken and written English
Bonus Skills
* Experience working on open world or survival games
* Prior experience developing multiplayer or online gameplay systems
* Experience with AI related gameplay systems
* Experience working in an indie or small team environment
Benefits
* Work on Ardem, highly anticipated survival game and set a new benchmark
* Small team with high impact, results-driven mindset and fast decision-making
* High ownership and creative freedom
* Flexible working hours (results > green dots)
Please include the following in your application:
* Your CV and a short introduction about yourself and your background
* A portfolio (Git repositories, videos, or similar) showcasing recent work
* A brief description of your role and responsibilities on the showcased projects
* Your availability and your typical contract rate
Skills Required
- 3 to 5 years of professional experience as a gameplay or game programmer
- Strong C++ skills with focus on clean, maintainable, performant code
- Solid experience working with Unreal Engine, especially its gameplay framework
- Deep understanding of the Unreal Network Stack, including the Push Model
- Experience designing and implementing gameplay systems with emphasis on replication and performance
- Strong skills with debugging and profiling tools
- Ability to work independently and take responsibility for assigned features
- Strong communication skills with fluent spoken and written English
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The Company
What We Do
Techtive Games is a Germany-based independent video game developer focused on creating Ardem, an ambitious open-world survival game. Founded by modding veterans, the studio combines AA-level ambition with an independent mindset, striving to build immersive, long-term game worlds grounded in technical excellence and creative depth, while empowering players and modders to shape and evolve their experiences.









