Gameplay Animation Director - BGE2 - M/F/NB

Reposted 3 Days Ago
Be an Early Applicant
Montpellier, Hérault, Occitanie, FRA
In-Office
Senior level
Gaming
The Role
Seeking a Gameplay Animation Director to develop and oversee the animation vision for Beyond Good & Evil 2, ensuring quality and consistency in animations and fostering a strong animation culture among the team.
Summary Generated by Built In
Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and
memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more.
We believe diverse perspectives help both players and teams thrive. If you’re passionate
about innovation and pushing entertainment boundaries, join our journey and help us create
the unknown!

Job Description

Beyond Good & Evil 2 is an action-adventure open world game set in a captivating space opera universe and the direct prequel to the 2003 cult classic. Based on a breakthrough technology driven by the proprietary Voyager engine, Beyond Good & Evil 2 aims to offer a seamless experience of exploration and space piracy across a solar system full of exotic locations, colorful characters and mysteries to uncover, solo or with friends. So, if you are ready for an adventure like no other, come join forces with us to build System 3!

 

We are looking for our future Gameplay Animation Director who will define and embody the project’s gameplay animation vision.

What you will do
You will work in collaboration with Creative Director Fawzi Mesmar and the other project directors.
You will contribute to both vision and production.

Responsibilities

Vision & Artistic Direction
You set the course.

• Develop the gameplay animation vision
• Define animation intentions: style, rhythm, readability, impact, fluidity.
• Propose an animation artistic direction consistent with the targeted gameplay experience
• Produce key documents: animation vision, briefs, guidelines, workflows, references.
• Interpret the Artistic Director’s vision and translate it into concrete animation proposals.
• Design visual and mechanical intentions independently, without intermediaries.
• Drive the development of innovative gameplay animation solutions.

You are the guarantor of consistency between animation and player experience.

Production & Quality
You ensure excellence.

• Supervise the creation and integration of in-game animations in collaboration with the supervisor
• Ensure the quality and consistency of animations: character, dynamism, gameplay readability.
• Validate deliverables: prototypes, final animations, polish.
• Collaborate with Game Designers and the Gameplay team to guarantee excellent feel and strong character responsiveness.

Every animation must serve the game.

Leadership & Collaboration
You build a culture.

• Inspire, guide, and support animators, in collaboration with the lead and the supervisor
• Develop a strong animation culture: support, constructive feedback, mentoring.
• Collaborate with other departments: Art, Tech Anim, Design, Narrative, Audio.
• Actively participate in gameplay and creative decisions.

You create a demanding and ambitious environment.

Documentation & Communication

• Produce clear, structured, and visual documents enabling the team to effectively execute the vision.
• Ensure smooth, structured, respectful communication adapted to all stakeholders.

Qualifications

What we are looking for

You have significant experience in 3D animation in the video game industry.
You have already led gameplay animation… or you are ready to step into this role.

Ideally:
• Experience on at least one AAA project
• Strong vision for realistic or stylized animation
• Minimum C1 level in English to collaborate with English-speaking colleagues.

Key skills for this role

Technical expertise

• Strong animation background (portfolio required).
• Proficiency in MotionBuilder (keyframe + mocap).
• Experience with game engines and animation systems.
• Understanding of gameplay and technical constraints.

Why is this important?
Because you will need to make artistic decisions that work within a proprietary engine.

Creative sense

• Strong sense of rhythm and movement.
• Ability to translate a creative intention into playable animation.
• Mastery of readability and impact.
• Ability to propose both visual AND mechanical solutions.

What will make you successful

• You have a clear vision and know how to defend it.
• You are demanding and inspiring.
• You know how to make decisions.
• You know how to listen.

And above all: you want to leave your mark on a project.

Your onboarding

From day one:
• Immersion in the project vision
• Meeting with leads and key teams
• Access to existing documentation

Send us your portfolio.
Show us what makes you unique.

Additional Information

Additional information:
Contract type: Permanent 
Location: Montpellier
Start date: You can join the team as soon as possible

As this role is central to creative decisions and daily interactions with the teams, on-site presence is essential.

Recruitment process:

Our recruitment process

• Application review: our team will carefully review your application.
• Quick pre-screening (30 min max by phone): if your profile matches, you will have an initial phone discussion to validate certain points.
• Interview 1: Introduction (1h, remote): a discussion with a member of the recruitment team to get to know you better and assess how your background matches our expectations.
• Interview 2: Technical (1h, remote): a discussion with two team members, more technically oriented, to dive into specifics and speak the same language.

 

Finally, if the initial steps are successful, we will invite you to our Studio.

The goal? Immerse you in the studio atmosphere, feel the mood, meet the teams… and most importantly, get hands-on with the game and test it.

A technical test may be scheduled to better understand your way of working and your technical sensitivity.

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Skills Required

  • Significant experience in 3D animation in the video game industry
  • Experience on at least one AAA project
  • Strong animation background (portfolio required)
  • Proficiency in MotionBuilder
  • Experience with game engines and animation systems
  • Minimum C1 level in English

Ubisoft Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Ubisoft and has not been reviewed or approved by Ubisoft.

  • Healthcare Strength Health coverage in the U.S. includes medical, dental, and vision options with HSA funding to cover the deductible, plus access to One Medical and a mental‑health program. Several studios also provide telemedicine and, in some regions, on‑site clinic services.
  • Leave & Time Off Breadth Time off includes paid vacation, holidays, wellness time, volunteer PTO, and a sabbatical available after five years in the U.S. Canadian studios highlight six weeks of vacation and additional local days tied to occasions or seasonal reduced hours.
  • Parental & Family Support Enhanced parental leave with salary top‑ups is emphasized in multiple regions, including Canada. In the U.S., a travel‑expense program supports access to reproductive healthcare when services are out of state.

Ubisoft Insights

Am I A Good Fit?
beta
Get Personalized Job Insights.
Our AI-powered fit analysis compares your resume with a job listing so you know if your skills & experience align.

The Company
21,450 Employees
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

Similar Jobs

Samsara Logo Samsara

Director, Mid-Market Sales - Mainland Europe

Artificial Intelligence • Cloud • Computer Vision • Hardware • Internet of Things • Software
Easy Apply
Remote or Hybrid
France
4000 Employees

GitLab Logo GitLab

Senior Manager, Engagement Management

Cloud • Security • Software • Cybersecurity • Automation
Easy Apply
In-Office or Remote
28 Locations
2500 Employees

Samsara Logo Samsara

Senior Sales Engineer

Artificial Intelligence • Cloud • Computer Vision • Hardware • Internet of Things • Software
Easy Apply
Remote or Hybrid
France
4000 Employees

Mondelēz International Logo Mondelēz International

Alternance Mondelez (LU, Oreo, Milka...) Assistant(e) Qualité/Sécurité Alimentaire (H/F/X) - 1 an - Toulouse 2026

Big Data • Food • Hardware • Machine Learning • Retail • Automation • Manufacturing
Hybrid
Toulouse, Haute-Garonne, Occitanie, FRA
90000 Employees

Similar Companies Hiring

DraftKings Thumbnail
Digital Media • Gaming • Information Technology • Software • Sports • Esports • Big Data Analytics
Boston, MA
6400 Employees
bet365 Thumbnail
Digital Media • Gaming • Software • Esports • Automation
Denver, Colorado
10000 Employees
ARB Interactive Thumbnail
Gaming • Software
Miami, Florida
175 Employees

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account