Game Producer

Posted Yesterday
Be an Early Applicant
Hiring Remotely in Minsk, BLR
Remote
Mid level
Gaming • Mobile • Software
The Role
Own product roadmaps and drive long-term growth for hybrid-casual puzzle games. Lead LiveOps, analyze metrics to improve retention, engagement, and monetization, run A/B tests, coordinate cross-functional teams (design, analytics, UA, marketing, ASO, creative), and validate new product initiatives from prototype through live operations.
Summary Generated by Built In
Who are we?

Tripledot Studios is one of the largest independent mobile games companies in the world.

We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.

Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.

Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.

We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.

Our ambition is to be the most successful games company in the world, and we’re just getting started.

The role is working within our studio: Belka Games

Belka Games is a game development company. According to Sensor Tower, the company is among the top 30 highest-grossing game developers in Europe, and its audience has recently surpassed 110 million players.

Role Overview

We're looking for a Game Producer to strengthen our team working on hybrid-casual puzzle products.

In this role, your primary focus will be the growth and long-term success of existing games. You will drive product development, improve engagement and monetization, define LiveOps strategies, and coordinate efforts across development, analytics, marketing, ASO, UA, and creative teams.

At the same time, we value candidates who understand the full product lifecycle and have experience participating in the creation of games from concept and prototype stages through launch and post-release support.

We are looking for someone who combines strong product thinking, LiveOps expertise, and a deep understanding of the hybrid-casual puzzle market.

Key Responsibilities
  • Own the product roadmap and drive the long-term development of live game projects
  • Analyze game performance and identify opportunities to improve retention, engagement, monetization, and overall product health
  • Develop and execute LiveOps strategies, including event calendars, seasonal content, promotions, and feature releases
  • Work closely with game designers to define, prioritize, and launch new features and systems
  • Collaborate with analytics to create hypotheses, evaluate feature performance, and make data-driven decisions
  • Partner with UA, marketing, ASO, and creative teams to align product development with business goals and market opportunities
  • Monitor market trends, competitors, and best practices within the hybrid-casual and puzzle genres
  • Coordinate cross-functional teams and ensure efficient execution of product initiatives
  • Drive A/B testing initiatives and evaluate their impact on product and monetization performance
  • Contribute to the development and validation of new product initiatives when needed
Required Skills, Knowledge and Expertise
  • 3+ years of experience as a Producer, Product Owner, Product Manager, or Lead Game Designer in mobile games
  • Proven experience working on hybrid-casual, casual, or puzzle games
  • Experience owning a product through multiple stages of its lifecycle: prototype, soft launch, global release, and live operations.
  • Experience supporting and growing live products after release
  • Strong understanding of monetization systems in hybrid-casual games, including ads, IAP, and hybrid monetization models
  • Experience designing, planning, or operating LiveOps systems and event calendars
  • Strong understanding of product metrics, player behavior, retention, engagement, and monetization drivers
  • Experience working with analytical tools and making data-driven product decisions
  • Experience managing cross-functional teams and coordinating stakeholders
  • Excellent communication, leadership, and prioritization skills
Working at Tripledot
  • 20 business days paid holiday in addition to bank holidays to relax and refresh throughout the year
  • Hybrid Working: We work in the office 3 days a week, Tuesdays and Wednesdays, and a third day of your choice.
  • 20 business days remote working: Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year
  • Lunch: Provided daily in the office to keep you fueled and focused
  • Continuous Professional Development:  Propel your career with continuous opportunities for professional development
  • Private Medical Cover: Ensure your health is in good hands through private health insurance
  • Sport Compensation: Stay fit and active with our sport compensation benefit
  • Taxi to compensate for travel to the office
  • English Classes: Enhance your English skills with our provided English classes

Skills Required

  • 3+ years of experience as a Producer, Product Owner, Product Manager, or Lead Game Designer in mobile games
  • Proven experience working on hybrid-casual, casual, or puzzle games
  • Experience owning a product through prototype, soft launch, global release, and live operations
  • Experience supporting and growing live products after release
  • Strong understanding of monetization systems in hybrid-casual games, including ads, IAP, and hybrid monetization models
  • Experience designing, planning, or operating LiveOps systems and event calendars
  • Strong understanding of product metrics, player behavior, retention, engagement, and monetization drivers
  • Experience working with analytical tools and making data-driven product decisions
  • Experience managing cross-functional teams and coordinating stakeholders
  • Experience driving A/B testing initiatives and evaluating their impact on product and monetization performance
  • Excellent communication, leadership, and prioritization skills
  • Ability to partner with UA, marketing, ASO, and creative teams to align product with business goals
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The Company
HQ: London
405 Employees
Year Founded: 2017

What We Do

Recently named "The fastest growing company in Europe" by the Financial Times, Tripledot is one of the largest mobile gaming companies in the world, entertaining over hundreds of millions of people around the world. Forged by seasoned industry veterans from King, Facebook and Product Madness, our goal is to create the highest quality games for everyone to enjoy. With the belief that amazing games are created by amazing teams, Tripledot brings the best-of-the-best together. Currently our team consists of 500 people in offices in London, Warsaw, Barcelona and Jakarta.

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