Game Level Designer

Posted 3 Days Ago
Be an Early Applicant
26 Locations
Remote
Senior level
Gaming
The Role
Design, balance and iterate casual and hybrid-casual game levels from concept to creation using internal tools. Define progression and difficulty, analyze performance with data analysts, adjust designs from metrics and playtests, collaborate across disciplines, incorporate player feedback, and communicate design clearly to grow and improve the product.
Summary Generated by Built In
Description

With more than 8 billion downloads, CrazyLabs is a leading publisher of casual and hybrid-casual games.

We have proven that real success comes from staying ahead with the latest technology, having fun with what we do and building excellent teams. That’s where you come in!

If you are:

  • An experienced Game Level Designer
  • Ready to work on long-lasting casual and hybrid casual titles with millions of daily users and their player own communities
  • A strong believer in teamwork 
  • Are not afraid of innovation and learning new tools on the go
  • Approaching your work with joy and genuine curiosity

Then you are on the right track to be a great match with CrazyLabs.

As a Game Level Designer, you will:

  • Design and balance appealing levels, missions, and experiences from concept, to creation using internal tools. 
  • Design the structure and the order of levels to create an ideal progression for the player.
  • Collaborate with Data Analysts to understand level performance through analytics and adjust levels accordingly.
  • Adjust and modify designs and the game levels based on game metrics, team input, internal/external playtests, and community feedback 
  • Working with a talented and cross-discipline team to grow the product by adding new levels while also continuously improving the existing game experience. 
  • Communicate design clearly and concisely with the team and throughout the studio
  • Inspire the agile and multidisciplinary game team through progressive & creative design 
Requirements

Game Level Designer role requires:

  • A consistent 5+ years track record of (relevant and released) Casual and/or Hybrid Casual games, at least 3+ years specifically on Hybrid/Casual Puzzles.
  • Profound insight into the level balancing, pacing & difficulty tuning
  • Solid problem-solving abilities and critical thinking 
  • Independent, self-motivated, driving new initiatives to improve the game.
  • Strong empathic ability to understand and “feel” our target audience
  • You embrace F2P and enjoy working with KPIs and analytics to adjust your designs in data-driven decisions
  • Learning and applying collected player feedback
  • Excellent communication skills in English, both spoken and written
  • Proficiency in data spreadsheets and working with analytical and technical tools
  • Ability to work with remote teams

Advantage 

  • Working Knowledge of Unity 3D 

CrazyLabs commitments.

Employee benefits are part of our love language. Annual team trip, global holidays celebration and presents, birthday and job anniversary presents… And so so much more!

Remote but not alone. While you are enjoying flexibility with the remote position, we make sure you always feel as a part of our Crazy team. From the first day at CrazyLabs you will be supported by an experienced people’s team to ensure your integration and journey is on the highest level.

Our approach to AI. At CrazyLabs, AI isn’t scary and it isn’t a buzzword. We’ve assembled an AI Lead team dedicated to teaching, training and helping all Crazies to be ahead of the curve and use AI smartly. CrazyLabs is an AI slop-free zone.

The Future is Crazy, Join the Lab!

Skills Required

  • 5+ years track record of relevant and released Casual and/or Hybrid Casual games
  • At least 3+ years specifically on Hybrid/Casual Puzzles
  • Profound insight into level balancing, pacing and difficulty tuning
  • Solid problem-solving abilities and critical thinking
  • Independent, self-motivated, driving new initiatives to improve the game
  • Strong empathic ability to understand and feel the target audience
  • Experience with F2P design and working with KPIs and analytics to inform decisions
  • Ability to learn and apply collected player feedback
  • Excellent communication skills in English, spoken and written
  • Proficiency with data spreadsheets and analytical/technical tools
  • Ability to work with remote teams
  • Working knowledge of Unity 3D
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The Company
HQ: Tel Aviv
249 Employees
Year Founded: 2011

What We Do

CrazyLabs is a top casual, hybrid, and hyper-casual mobile games developer and publisher, with over 7 billion downloads. Founded in Israel 10 years ago, today CrazyLabs has offices in China, Macedonia, Germany and Ukraine, and 5 gaming hubs - in India, Israel, Turkey, Serbia and Cape Town.

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