Game Developer

Reposted 6 Days Ago
Be an Early Applicant
Zürich
In-Office
Mid level
Automation • Manufacturing
The Role
As a Game Developer, you will enhance and optimize Unreal Engine features, create user interfaces for autonomous machine control, and collaborate with designers and engineers in a team environment.
Summary Generated by Built In
Gravis Robotics builds technology that turns heavy construction machines into intelligent and
autonomous robots. Our unique combination of learning-based automation and augmented
remote control lets one operator safely conduct a fleet of earthmoving machines with super-
human productivity. Building upon over a decade of academic experience honing the cutting
edge of large-scale robotics, we continue to innovate as we rapidly position ourselves in a trillion
dollar industry through active deployments with market leaders.

About the role

We are seeking a Game Developer to join our team responsible for the interface used in
gamifying the control and monitoring of autonomous heavy machines. You’ll work alongside
game designers, UX/UI designers, C++ developers, and cloud/web engineers to build spatial
user interfaces that are reliable, fast, and delightful to use. This is an exciting opportunity to
apply your game development experience to real-world applications in autonomous systems
while growing your skills in a collaborative, cross-disciplinary environment.
Motivated junior engineers with C++ and game development experience are encouraged to
apply.

Responsibilities

  • Maintain, optimize, and extend existing features and components in C++ and visual scripting workflows
  • Collaborate with other game developers to implement end-to-end features across front-end and back-end
  • Create compelling human-machine interfaces, simulations and digital twins of the real world
  • Build, maintain, and improve unit tests and validation pipelines
  • Work closely with UX/UI designers and game designers ensuring fidelity to design intent, smooth interactivity, and excellent performance
  • Participate in technical discussions and architecture decisions within the team
  • Partner closely with robotics and field application teams

Required Qualifications

  • Master's or Bachelor's degree in Computer Science or related field
  • Completed coursework or projects in computer graphics, game development, or related areas
  • Experience writing production-quality C++ code
  • 3+ years of professional experience developing games and in-game HUDs and/or GUIs
  • Comfortable with game engine paradigms such as rendering, materials/shaders, scene management, and actors/components
  • Proficient with Git
  • Collaborative mindset with excellent communication skills
  • Fluent in English

Bonus

  • Experience with Linux and Android app development
  • Experience in performance optimization for real-time engine environments (CPU/GPU, shading, memory)
  • Experience with networking, remote simulation, multiplayer or distributed simulation systems
  • Familiarity with CAD design tools

Don't meet every requirement? If you're enthusiastic about the role but your experience doesn't
match every qualification, we still encourage you to apply. You may still be the perfect fit for
another position - tell us about how you could accomplish your best at Gravis with a cover letter.

This is an opportunity to join a dynamic and versatile team, and to be part of a young startup
that will revolutionize heavy construction. Gravis Robotics offers a fair market salary and a
working location in the vibrant city of Zurich. As a forward-facing startup, we understand that
work-life balance and flexibility are important considerations for many professionals: If you are a
highly qualified candidate with the requisite skills and experience, we encourage you to apply
and discuss your preferred working arrangement during the interview process.

Gravis is an equal opportunity employer. We are committed to building an inclusive and diverse
team, and do not discriminate based upon race, color, ancestry, national origin, religion, sex,
sexual orientation, age, gender identity, gender expression, disability, veteran status, or other
legally protected characteristics.

We are an international team that is working to solve problems with a global impact: to facilitate efficient communication and collaboration, proficiency in English is a requirement for all roles.

Top Skills

C++
Git
Unreal Engine
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The Company
Zurich
42 Employees

What We Do

Developing autonomy for heavy machinery to automate an industry with a slowly rising productivity and a global labour shortage

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