Game Developer (Java / libGDX)

Posted Yesterday
Hiring Remotely in Pembroke Pines, FL, USA
In-Office or Remote
Entry level
Hospitality
The Role
Develop and maintain simple 2D game features in Java/libGDX, implement game mechanics (sprites, loops, input), debug and optimize code, collaborate with AI specialists to collect training data, participate in code reviews, document workflows, and provide regular status updates in a remote contractor role.
Summary Generated by Built In
Job Description

  • Job Title:Game Developer (Java / libGDX)
  • Job Type: Contractor
  • Location: Remote

Required Skills

  • JAVA
  • LibDXG

About the hiring company:

Our client is a rapidly growing, venture-backed AI company helping shape the next generation of intelligent systems. By combining world-class human expertise with advanced machine learning workflows, they enable leading AI organizations to build, evaluate, and improve cutting-edge models used across a wide range of industries.

The company works with highly accomplished professionals in fields such as software engineering, finance, healthcare, legal, operations, research, and other specialized domains. These experts contribute directly to the development of advanced AI systems by providing real-world knowledge, evaluations, feedback, and domain-specific judgment that help models reason more accurately and perform more effectively.

Leveraging a proprietary AI-driven talent assessment and matching platform, the organization identifies exceptional professionals globally and connects them with high-impact projects at the forefront of artificial intelligence.

Backed by more than $40 million in funding and supported by a rapidly expanding international network of experts, the company is building critical human intelligence infrastructure for the AI economy and creating meaningful opportunities for professionals to apply their expertise in entirely new ways.

Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.

Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.

Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.

Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.

Additional Information

A very attractive and competitive package is offered.

Skills Required

  • Basic knowledge of Java programming and object-oriented principles
  • Hands-on experience with libGDX through coursework, personal projects, or prototypes
  • Understanding of fundamental game development concepts such as game loops, sprites, and input management
  • Strong written and verbal communication skills with focus on clear technical documentation
  • Ability to work collaboratively in a fully remote team environment
  • Demonstrated interest and initiative in building games or interactive applications
  • Willingness to complete an AI interview as part of the selection process
  • Portfolio of small games or demo projects (GitHub links or playable demos encouraged)
  • Familiarity with vectors, collision detection, or basic 2D physics
  • Experience using Git for version control and collaborative development
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The Company
HQ: Pembroke Pines, FL
21 Employees

What We Do

EVB helps property owners placing and managing all of their bookings through Airbnb and many other online platforms drastically increasing their properties short-term rentals revenue generation. EVB organizes information of the properties before tenets come in and professionalize both your property advertisement and immediate communications with guests with the utmost of customer service. EVB offers total host and guest satisfaction, rearranging your property advertisement to its fullest attraction potential.

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