Game Designer

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Pune, Mahārāshtra
In-Office
Gaming
The Role
Company Description

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Job Description

Note that: Final designation will be decided based on overall interview feedback.

As a Game Designer at Ubisoft Pune, you will be the creative energy behind a specific set of game creatives, systems and mechanics. You provide players with tools to build unique gameplay experiences and opportunities to make meaningful choices. 

You go through an iterative, hands-on process of adjusting and balancing your design as you bring it from concept to playability. Throughout production, you shift your focus from the big picture to the micro details; tackling hurdles in development and stepping back to assess how all the pieces connect and affect each other. You tweak and tune until it finally happens: a smooth and engaging player experience emerges.  

Responsibilities 

  • Design features aligned with the creative and game directions (e.g., gameplay rules, progression systems, combat systems, player attributes, artificial intelligence behaviors, 3Cs, etc.).   
  • Collaborate with cross-functional teams to integrate your assigned features.   
  • Handy Developing paper, physical or in-engine prototypes and evaluate the design.   
  • Adapt to technical and production constraints, reworking your design when and as often as needed.   
  • Participate in finding solutions to fix buggy features.   
  • Create and maintain design documentation that will guide interdependent teams. 
  • Follow up on features post-launch to improve, add, or remove components. 

Qualifications

  • A college diploma in Game Design or equivalent (undergraduate degree an asset)   
  • At least 3-5 years of experience in video game production or related experience   
  • Experience with game engines (e.g., Unity or Unreal) and productivity software (word processors, spreadsheets, etc.) 
  • An innovative, empathetic, and collaborative spirit   
  • Exceptional communication, interpersonal, and presentation skills (you can clearly explain your thought process on paper and in person)   
  • Critical thinking, curiosity, resourcefulness, and plenty of flexibility 
  • A solid understanding of the market and a passion for video games – you play enough to know what makes quality gameplay! 
  • Genuine love for Games and the Craft of making them. 

Additional Information

  • International collaboration game projects & AAA IP’s.
  • Access to cutting-edge hardware.
  • Experience using hottest internally developed game engines.
  • Proficient and fun-to-work-with colleagues

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The Company
21,450 Employees
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.

Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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