Game Designer (Social Features - Rainbow Six Mobile)

Reposted 16 Days Ago
Be an Early Applicant
Montréal, QC, CAN
In-Office
Mid level
Artificial Intelligence • HR Tech • Information Technology • Social Impact
The Role
Design and develop social features for Rainbow Six Mobile, ensuring they are balanced and engaging while collaborating with multidisciplinary teams and analyzing player feedback.
Summary Generated by Built In
Job Description

As a Game Designer, you will be responsible for designing and developing unique social and ranking features that enrich the player experience. You’ll ensure these features are well-balanced, engaging, and aligned with the game’s overall vision. This role requires a deep understanding of game mechanics, player behavior, and a strong ability to collaborate effectively within a multidisciplinary team.

What you’ll do:

  • Design and develop social and ranking features tailored for the mobile experience, inspired by Rainbow Six Siege.
  • Ensure that these features are balanced, intuitive, and contribute to a fair and engaging gameplay experience.
  • Collaborate closely with art, technical, and design teams to bring social features to life and ensure seamless integration into the game.
  • Analyze player feedback and gameplay data to refine and improve existing features.
  • Create and maintain clear, detailed documentation, including design specifications and feature intents.
  • Stay up to date with industry trends and competitive titles to ensure our social features remain innovative and relevant.

Qualifications

What you’ll bring:

  • At least 3 years of experience in game design, ideally with a focus on system design.
  • A strong understanding of game mechanics, balancing, and player psychology.
  • Proficiency with game design tools, particularly Unity (preferred).
  • A creative and strategic mindset to adapt Rainbow Six Siege Operators for the mobile experience.
  • Excellent verbal and written communication skills.
  • A strong ability to work collaboratively within a cross-functional team environment.

What to send our way

  • Your CV highlighting your education, experience, and skills 
  • Samples of your work (attach files or send us a link to your demo reel or online portfolio)

Additional Information

Jobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.
Company Name: Ubisoft

About us

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assasin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! 

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note, that some roles are fully office-based and are not eligible for hybrid work

Skills Required

  • At least 3 years of experience in game design, ideally with a focus on system design.
  • Proficiency with game design tools, particularly Unity.
  • Strong understanding of game mechanics, balancing, and player psychology.
  • Excellent verbal and written communication skills.
  • Strong ability to work collaboratively within a cross-functional team environment.
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The Company
100 Employees
Year Founded: 2020

What We Do

Jobs for Humanity connects historically underrepresented talent, including persons with disabilities, refugees, and immigrants, with welcoming employers. They leverage AI to streamline the hiring process, aiming to create a fairer future for all.

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