Game Design SME (Visual & Systems)

Posted 3 Days Ago
Be an Early Applicant
6 Locations
Remote
Mid level
Information Technology • Business Intelligence • Consulting
The Role
Design and evolve modular game engines, visual templates, UI systems, and gameplay frameworks for interactive learning modules. Responsibilities include abstracting graphics and mechanics into configurable systems, establishing UI/UX and visual standards, defining asset pipeline specifications, conducting design and usability reviews, advising clients, and documenting style guides and technical configuration parameters.
Summary Generated by Built In

Engagement Type: Independent Contractor (1099)

Primary Point of Contact: Product Manager and Practice Leader

Location: Remote (US-Based)

Opportunity Overview

We are seeking an experienced Game Design Subject Matter Expert (Visual & Systems) to serve as an independent consultant. In this capacity, the Contractor will drive the evolution and abstraction of our interactive learning modules and graphics systems.

The primary objective of this engagement is to take existing game engines and visual templates and evolve them into modular, scalable, and configurable frameworks. The Contractor will exercise independent professional judgment to establish visual standards, system abstractions, and technical specifications for interactive content.

Our Core Values:

  • Self-Mastery: We hold a high bar for how we think, communicate, and improve.
  • Ownership: We own outcomes, not just effort.
  • Shared Destiny: We rise or fall together.
Scope of Work & Project Deliverables

The Contractor will be responsible for producing and executing the following key project deliverables:

1. Graphics & Systems Template Abstraction

  • Audit existing game assets, UI systems, and visual layouts to architect reusable, modular graphics templates.
  • Abstract visual components and core gameplay mechanics into configurable parameters for non-technical content creators.
  • Consult with engineering and art teams to define specifications for scalable asset and content pipeline tooling.

2. Visual & Mechanical Design Integration

  • Architect intuitive gameplay loops, progression frameworks, visual feedback loops, and reward structures for interactive modules.
  • Establish and document comprehensive UI/UX standards, visual design patterns, and aesthetic consistency benchmarks across all game templates.
  • Translate complex subject matter into clear visual communication frameworks.

3. Technical Strategy & Documentation

  • Act as the Subject Matter Expert for game design and visual layout during client scoping and custom configuration reviews.
  • Execute iterative visual design reviews, aesthetic audits, and usability assessments to ensure high production standards.
  • Produce comprehensive documentation, including style guides, asset specifications, and technical configuration parameters.

Requirements

To successfully complete the deliverables for this engagement, the Contractor must possess:

  • 4+ years of professional game design experience, specializing in visual design systems, UI/UX, or graphics template evolution (over pure standalone indie development).
  • Demonstrated history of architecting or modularizing visual game assets, level templates, or UI framework systems.
  • Deep technical expertise in visual communication, graphic asset pipelines, integration workflows, and user-centric design principles.
  • Ability to work with complete autonomy, providing high-level technical direction and self-directed execution in a collaborative environment.

BenefitsEngagement Details & Terms
  • Contract Status: Independent Contractor (Form 1099-NEC).
  • Compensation: Hourly rate, commensurate with experience.

Skills Required

  • 4+ years of professional game design experience specializing in visual design systems, UI/UX, or graphics template evolution
  • Demonstrated experience architecting or modularizing visual game assets, level templates, or UI framework systems
  • Deep technical expertise in visual communication, graphic asset pipelines, integration workflows, and user-centric design principles
  • Ability to work autonomously and provide high-level technical direction in a collaborative environment
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The Company
HQ: Tampa, FL
53 Employees
Year Founded: 2009

What We Do

Most organizations have some type of bottleneck internally that is often related to information flow that is preventing their growth. Here at RevStar, we’ve been there, and we have a simple 3-step methodology that will help you Analyze your bottleneck, Architect the most straight-forward solution, and Build a pure-cloud solution using our proprietary rapid app development modular approach. You’ll end up with a custom high-quality solution and avoid wasting time & money unnecessarily. When it comes to technology, RevStar understands your business needs. In today’s world of ever-evolving tech, constantly changing business needs, and infinite competition, your business needs a consultant that understands all of these factors and more. RevStar offers a diverse and experienced team of developers and consultants to help you identify your exact software application needs and develop them in a timely manner. Our team spans three countries and brings decades of experience in development to the table; so you can be sure you’re getting the best value and service possible. Through technical expertise and unmatched customer service, we hope to serve your business in all of its software, cloud-native applications, and technology needs. Don’t build a team from scratch when you can just borrow ours! You’ll save time and money by avoiding all the red tape that comes with hiring contractors and employees. Visit our website today to preview our services. Contact: https://www.revstarconsulting.com/contact-us/ Or [email protected]

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