Game Artist

Reposted 20 Days Ago
Be an Early Applicant
2 Locations
In-Office
Mid level
Gaming • Software
The Role
The Game Artist will create in-game art, UI/UX, localization assets, and support brand design while collaborating with a cross-functional team. They will ensure visual quality across projects and mentor junior members.
Summary Generated by Built In
About Tamatem Games

Tamatem Games is the leading mobile games publisher in the MENA region. We localize and operate international mobile games for Arabic-speaking audiences across SLG, MMORPG, Card, and Casual genres, alongside developing our own original titles. We're two time PGC Dubai Best Publisher (2024, 2025) and Best Arabic Localization winner.

About the Role

We're looking for a versatile Game Artist who thrives across multiple games and visual surfaces. In this role, you'll produce in-game art, UI/UX, and Arabic localization assets across our portfolio, contribute to in-game promotional moments, and support our brand design work for company-level initiatives.

This is a hands-on, multi-disciplinary role for someone with strong graphic design instincts in addition to game art craft someone who can move confidently between a UI screen, a localized event banner, an in-game promotion asset, and a polished brand deck without losing quality on any of them.

You'll work closely with fellow Game Artists, Marketing Artists, and Game Developers.

What You'll Do

Game Art & UI/UX

  • Produce in-game assets across multiple titles: UI screens, menus, flows, icons, illustrations, event art, splash screens, and in-game social assets.
  • Adapt to diverse visual languages - stylized casual, anime MMORPG, medieval SLG, and traditional card-game aesthetics.
  • Validate work against tech budgets (file size, RTL integrity, accessibility, in-engine performance) and hand off cleanly.
  • Contribute to mood boards, references, and visual exploration during pre-production for new features.

Localization Art

  • Lead Arabic adaptation passes: RTL layouts, Arabic typography, culturally-adapted assets, text-in-image localization.
  • Maintain dialect and cultural-fit quality across the titles you support.

In-Game Promotion

  • Produce in-game promotional art for LiveOps events, seasonal moments (Ramadan, Eid, National Day), and feature launches.
  • Coordinate with Marketing Artists for asset reuse and visual consistency between in-game promos and marketing creatives.

Brand Design Support

  • Partner with the Brand Designer work: pitch decks, event identity, social-media brand assets, employer branding, and internal comms visuals.
  • Apply brand guidelines consistently across all touchpoints.
  • Treat brand work with the same craft bar as game art.

Quality & Collaboration

  • Hold the line on visual quality, style consistency, and craft polish across everything you ship.
  • Mentor junior team members on technique, file hygiene, and pipeline discipline.
  • Actively contribute to creative reviews and feature discussions.
What You'll Need
  • 3-5 years of experience in visual design, with at least 2 years in mobile gaming or a closely adjacent industry
  • Strong graphic design foundation - typography, layout, hierarchy, composition - in addition to game art skills
  • Mastery of Photoshop, Illustrator, and Figma; simple After Effects fluency for UI motion and light brand motion.
  • Solid understanding of UI/UX principles: screen layouts, wireframing, component libraries, interaction states, and developer handoff.
  • Strong sense of color theory, visual storytelling, and the discipline to adapt across diverse art styles (stylized, semi-realistic, anime, traditional, corporate-brand)
  • Demonstrated experience integrating AI-generated art tools into your workflow to ship faster and explore more creatively. AI fluency is required, not optional.
  • Working knowledge of Arabic typography and RTL design principles
  • Detail-oriented, self-directed, and calm under multi-track delivery pressure
Bonus Points
  • Basic 3D fluency with Blender or Maya for prop work or asset blockouts
  • Animation experience with Spine (2D) or After Effects for UI and promo motion
  • Prior experience producing pitch decks, event identity, or employer-branding assets
  • Familiarity with mobile game LiveOps cadence and seasonal calendars
  • Exposure to MENA/Saudi audiences or cultural-adaptation work
Why Join Tamatem
  • Work on a diverse portfolio of mobile games reaching millions of players across MENA.
  • Join a growing creative department where craft, AI fluency, and cross-functional impact are recognized and rewarded.
  • Be part of an award-winning team shaping the future of Arabic mobile gaming.

Requirements
  • 3-5 years of experience in visual design, with at least 2 years in mobile gaming or a closely adjacent industry
  • Strong graphic design foundation - typography, layout, hierarchy, composition - in addition to game art skills
  • Mastery of Photoshop, Illustrator, and Figma; simple After Effects fluency for UI motion and light brand motion.
  • Solid understanding of UI/UX principles: screen layouts, wireframing, component libraries, interaction states, and developer handoff.
  • Strong sense of color theory, visual storytelling, and the discipline to adapt across diverse art styles (stylized, semi-realistic, anime, traditional, corporate-brand)
  • Demonstrated experience integrating AI-generated art tools into your workflow to ship faster and explore more creatively. AI fluency is required, not optional.
  • Working knowledge of Arabic typography and RTL design principles
  • Detail-oriented, self-directed, and calm under multi-track delivery pressure

Skills Required

  • 3-5 years of experience in visual design
  • At least 2 years in mobile gaming or a closely adjacent industry
  • Mastery of Photoshop, Illustrator, and Figma
  • Fluency in After Effects for UI motion
  • Solid understanding of UI/UX principles
  • Experience with AI-generated art tools
  • Knowledge of Arabic typography and RTL design principles
Am I A Good Fit?
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The Company
130 Employees
Year Founded: 2013

What We Do

Tamatem is the leading mobile games publisher in the Arabic speaking market. We partner with international studios and developers, to localize and make their games culturally relevant for the Arab gamer. Our experience in localization, user acquisition, distribution, cross-promotion, monetization, community, support and whales management we can help get your game on the top of charts, increase revenue and ensure its success in the Arabic market. Whether you are looking to publish a newly successful international game or trying to revive an old hit title, Tamatem is your best partner. We focus on publishing MMO-RPG, strategy, builder, mid-core, SLG, puzzle and trivia games. Tamatem has published over 50 games on both iOS and Android with over 150M downloads. Tamatem is a 500 Startups and Endeavor company with offices in Amman, Jordan.

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