This is a freelance position within the New York team, candidates must be available from roughly October 2026 thru February 2027. Remote work is acceptable (from within the USA), but hybrid is encouraged and you may need to come into the office upon request. Ideal candidates will be based in the New York area, and must have valid US work authorization at time of hire.
The Layout/Tracking TD is responsible for establishing and maintaining the foundational 3D scene data for visual effects shots. This role ensures the accuracy and efficiency of all initial scene elements, preparing them for seamless integration by subsequent departments such as animation, lighting, and FX, often by solving complex technical and creative challenges and creative problems.
What you’ll do
Accurately track camera footage and objects to integrate CG elements into live-action plates
Process and ingest environmental reference data, including LIDAR and photogrammetry
Prepare and integrate assets from external vendors, such as cameras, body tracks, and proxy geometry
Ensure continuity of scale and environment across sequences
Collaborate with supervisors to achieve the creative and technical vision for camera language and staging
Creatively rework tracks, rerack or stitch cameras, and augment scene layouts
3+ years of tracking/layout experience for commercials, episodic, or feature films
Strong knowledge of Maya with excellent problem-solving skills and a solid understanding of the visual effects pipeline
Experience with 3D tracking software (e.g., 3DEqualizer or similar)
Strong knowledge of cinematography principles (camera lenses, movement, etc.)
High attention to detail and strong organizational skills
Proactive approach to identifying and resolving issues to maintain continuity within the sequence
Ability to take direction and feedback, and to work effectively in a team environment
Self-disciplined and punctual in a remote work environment
You might also have
Experience with photogrammetry software, particularly Photoscan and Reality Capture
Solid understanding of Nuke
Mel and/or Python knowledge is a plus
Camera and character animation experience is a plus
New York Employees Pay Range:
$400 - $600 per day
The posted range describes the minimum to maximum range for this job description in the state of New York. The range is posted in accordance with the New York Pay Transparency Bill. The range for this same position may be lower or higher in markets outside of New York City. Pay is dependent on the applicant's relevant skills, experience, and qualifications.
Accessibility Statement
Our New York studio is fully accessible, with step-free entry, accessible toilets on all floors, and quiet spaces available. We are committed to supporting disabled colleagues and providing an inclusive workplace for everyone.
Application Process
To apply, please complete the following application form
We review all applications manually and do not use artificial intelligence to screen candidates. If you require any adjustments or support during the application process, please let us know—we are happy to accommodate your needs.
Skills Required
- 3+ years of tracking/layout experience for commercials, episodic, or feature films
- Strong knowledge of Maya
- Experience with 3D tracking software (e.g., 3DEqualizer or similar)
- Ability to accurately track camera footage and objects to integrate CG into live-action plates
- Experience processing and ingesting environmental reference data, including LIDAR and photogrammetry
- Prepare and integrate assets from external vendors (cameras, body tracks, proxy geometry)
- Strong knowledge of cinematography principles (camera lenses, movement, etc.)
- High attention to detail and strong organizational skills
- Proactive problem identification and resolution to maintain sequence continuity
- Ability to take direction, accept feedback, and work effectively in a team
- Valid US work authorization at time of hire and availability Oct 2026 through Feb 2027
- Based in New York area (ideal)
- Experience with photogrammetry software such as Photoscan and Reality Capture
- Solid understanding of Nuke
- MEL and/or Python scripting knowledge
- Camera and character animation experience
What We Do
Framestore brings extraordinary ideas to life in any space or screen through craft, imagination and technology. Offices in London, New York, Los Angeles, Montréal, Chicago, Melbourne, Vancouver, and Mumbai. Current film projects include: Fantastic Beasts: The Crimes of Grindelwald, Detective Pikachu, Dumbo, Captain Marvel, Alita: Battle Angel and Mary Poppins Returns. We were the recent proud recipients of both the BAFTA and Academy Award for our VFX on Blade Runner 2049. Visit our website for current vacancies in film, advertising and content: https://www.framestore.com/careers








