Freelance Concept Artist - Paper.io 2

Posted Yesterday
Be an Early Applicant
3 Locations
In-Office or Remote
Mid level
Gaming • Mobile
The Role
Create high-quality concept art for characters, environments, props, and key art; produce stylized illustrations and icon assets; collaborate with the Art Director to define visual style; gather references, iterate on mock-ups, and contribute creative direction; work within low-poly modeling/texturing pipelines and integrate assets into Unity; leverage AI pipelines where relevant.
Summary Generated by Built In
About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

You will be joining one of our Live Studios, working on Paper.io 2.

With Paper.io 2, we’re building an iconic game that players will never forget!

We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards.

 
Role

As a Concept Artist focusing on Concept Art, you will play a vital role in shaping the visual identity of Paper.io 2. Collaborating closely with the Art Director, you will create, develop, and integrate stunning game assets, elevating the production quality of our live games as we transition them into the casual space.

  • Art Creation:

    • Design and produce high-quality concept art for characters, environments, and props.

    • Work on illustrations for icons or stylised assets that align with the game’s aesthetic.

    • Creating key art illustrations with final render.

  • Collaboration:

    • Partner with the Art Director to align on visual style and direction.

    • Actively contribute by providing creative ideas and constructive feedback.

  • Conceptualisation:

    • Gather references, brainstorm ideas, and create mock-ups that clearly communicate the artistic vision.

    • Contribute to the creative direction by delivering compelling and innovative designs.

 
Profile
  • Experience:

    • 4+ years as a Concept Artist, in the mobile gaming industry.

    • Strong capabilities in concept art, including a keen eye for detail, composition, and style.

    • Ability to adapt to different visual styles and produce assets that align with the game’s vision.

    • Strong Illustration skills

  • Technical Proficiency:

    • Skilled in tools like Maya, Blender, Unity, and Photoshop.

    • Proficient in low-poly modelling and texturing pipelines; familiarity with Maya rigging workflows is a plus.

    • Experience working with Unity

    • Familiar with AI pipelines

  • Soft Skills:

    • Excellent communication skills, with the ability to convey ideas clearly and collaborate effectively with a multidisciplinary team.

    • Resourceful and proactive, with the ability to troubleshoot and iterate effectively.

    • Strong problem-solving abilities

 

Nice to have

  • Create low-poly 3D models, including texturing, to meet both technical and artistic requirements.

  • Experience in VFX creation or animation.

 
Benefits
  • Best-in-class compensation

  • Other benefits according to the country you reside

Skills Required

  • 4+ years as a Concept Artist in the mobile gaming industry.
  • Strong concept art capabilities with keen eye for detail, composition, and style.
  • Strong illustration skills.
  • Ability to adapt to different visual styles and produce assets aligned with game vision.
  • Skilled in Maya, Blender, Unity, and Photoshop.
  • Proficient in low-poly modelling and texturing pipelines.
  • Familiarity with Maya rigging workflows.
  • Experience working with Unity and integrating assets into game engines.
  • Familiar with AI pipelines.
  • Excellent communication, collaboration, problem-solving, and iterative troubleshooting skills.
  • Nice to have: experience creating low-poly 3D models including texturing to meet technical/artistic requirements.
  • Nice to have: experience in VFX creation or animation.
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The Company
HQ: Paris
583 Employees
Year Founded: 2013

What We Do

Voodoo is a tech company that creates mobile games and apps. With 7 billion downloads and over 150 million monthly active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. The company is one of the most impressive examples of hypergrowth in the ecosystem, having raised over $1B and backed by Goldman Sachs, Tencent, and GBL. Voodoo is now a team of over 750 employees worldwide, we’re looking for talented individuals from across the globe to join. Entertain the world with us voodoo.io/careers/jobs

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