Expert VFX Artist

Reposted 4 Days Ago
Be an Early Applicant
2 Locations
In-Office or Remote
160K-190K Annually
Senior level
Gaming
The Role
Seeking an Expert VFX Artist to create detailed visual effects for AAA games and cinematic content using Unreal Engine, collaborating with diverse teams.
Summary Generated by Built In

That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers helps shape our studio, our projects, and our future.

We are seeking an exceptionally skilled Expert VFX Artist to join our team, specializing in creating high-quality, detailed visual effects for AAA in-game and cinematic content in Unreal Engine. In this role, you will push the boundaries of grounded real-time VFX, driving the dynamic nature of our games through stunning weapon effects, immersive environmental atmospheres, as well as more enigmatic, imagined visuals. As a top-level individual contributor, you will focus solely on delivering world-class effects, without the need for management or leadership responsibilities. 

Responsibilities:  

  • Produce photorealistic, performant, real-time visual effects including explosions, fire, weapon fire, smoke, clouds, debris, and imagined substances using Unreal Engine and simulation/procedural tools such as Houdini/Embergen/etc. 
  • Collaborate with Environment, Lighting, Animation and Design to support both artistic and gameplay requirements for VFX across gameplay and cinematics. 
  • Research and implement new workflows, while contributing to technical documentation. 
  • Ensure VFX assets are optimized for performance and within memory budgets. 
  • Work with Leads and Production to estimate, plan, and track VFX tasks for upcoming milestones. 

Requirements & Skills:  

  • Proven experience creating realistic and compelling VFX for games. 
  • Proficiency with Unreal Engine. 
  • Strong understanding of in-game VFX performance, optimization, and memory budgets. 
  • Expertise in industry-standard VFX software (Houdini, 3ds Max, Maya, etc.). 
  • Knowledge of modeling, shading, and animation workflows. 
  • Strong understanding of PBR concepts and physics-based effects. 
  • A portfolio showcasing real-time FX work, preferably in a photorealistic style. 
  • 5 to 8 years of experience in VFX for games, visual effects, or film. 

Qualities:  

  • Self-motivated and highly autonomous, able to work effectively within a multi-disciplinary team. 
  • Strong artistic eye for volume, energy, weight, density, and timing, with attention to dynamic aesthetics. 

TNM considers a number of factors when determining each role's base pay range, including industry benchmarks, location, experience, and other job specific skills. In addition to base pay, this role may be eligible for other incentive compensation including equity and profit share. The estimated base pay range for this role is U.S. only and not applicable for locations outside of the U.S.  

The estimated base pay range for this role is: $160,000 - $190,000

TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, flexible PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary based on country of residence and/or part-time or temporary employment status.

That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law. 

To those interested in submitting for roles at That's No Moon, we have a few reminders to ensure a safe application process.

1. If one of our recruiters reaches out to you, it will be with a "@thatsnomoon.com" email address. We do not email via personal email addresses either.
2. We do not conduct interviews via Discord or WhatsApp.
3. We will not ask you to provide sensitive personal information.
4. We will never request that you buy equipment specifically for your interview/test.

We are saddened that people are being taken advantage of and ask that, if you ever have any doubts about whether you are speaking to an official member of the That's No Moon team, to reach out to our official social handles directly.

#LI-remote

Top Skills

3Ds Max
Houdini
Maya
Unreal Engine
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The Company
HQ: Los Angeles, CA
96 Employees
Year Founded: 2021

What We Do

The official LinkedIn of That’s No Moon⁠—a new independent AAA development studio founded by award-winning game makers and storytellers. Visit ThatsNoMoon.com to learn all about our team, see our open positions, and more.

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