WE ARE GAME MAKERS
Who We Are:
We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.
What We Need:
We're seeking a Lead UI Engineer, to provide tech direction for our AAA multiplayer project and leadership for our team of UI engineers. In this role, you will design and build flexible, scalable, accessible, and high-performance UI systems using modern UE5 frameworks (CommonUI, MVVM, Enhanced Input), while partnering closely with engineers and cross-disciplinary teams. The ideal candidate has deep experience in all aspects of UI development – including hitch-free resource management, integration with latent backend services, support for a wide set of display devices and high frame rates, console-specific requirements, and live configuration.
What You’ll Do:
- Engage creatively with Design and Production on new features to identify opportunities, challenges and cost.
- Direct the technical design and implementation of the game’s UI using highly supported / best-in-class patterns and UE frameworks.
- Maintain robust solutions for asynchronous asset management and integration with latent backend services (e.g. inventory, matchmaking, live telemetry) while maintaining a responsive user experience.
- Manage UI performance and memory budgets. Leverage GPU where needed to support competitive, high framerate play.
- Ensure UI implementations meet first party certification requirements.
- Build UI systems designed for global deployment – supporting dynamic text scaling, diverse font sets, complex string tables, and right-to-left languages.
- Implement comprehensive accessibility features to support inclusive UX design.
- Architect data-driven UI systems that support server-side configuration. This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time promotions without requiring client patches.
- Mentor a team of UI engineers, conduct code reviews, and develop workflows to improve the efficiency of the UI/UX design team.
What Will Make You A Great Fit:
- 7+ years of professional game programming experience, including at least 2 shipped AAA titles in a Senior or Lead UI role.
- Deep technical knowledge of Unreal Engine UI systems, specifically CommonUI, UMG, Slate, and MVVM patterns.
- Expert C++ programming skills, specifically regarding asynchronous data handling, memory management, and C++/Blueprint interoperability.
- Direct experience resolving UI-related console certification issues (TRC/TCR) for PlayStation and/or Xbox platforms.
- Practical understanding of the Unreal material pipeline as applied to building performant UI materials and shaders.
Beneficial Qualifications:
- Live Ops / F2P Experience: Proven experience working on a live-service or Free-to-Play game, with a strong understanding of commerce UI, dynamic content delivery, and player conversion funnels.
- Action Game Background: Previous experience working on multiplayer shooters, action RPGs, or competitive games.
The pay range for this position in California at the start of employment is expected to be between $133,900 and $198,160 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment. If hired, employee will be in an ~at-will position~ and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
#LI-Onsite
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Skills Required
- 7+ years of professional game programming experience
- At least 2 shipped AAA titles in a Senior or Lead UI role
- Deep technical knowledge of Unreal Engine UI systems
- Expert C++ programming skills
- Direct experience resolving UI-related console certification issues
2K Compensation & Benefits Highlights
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Retirement Support — A 401(k) with company match and an Employee Stock Purchase Plan are consistently highlighted across official materials. Feedback suggests these programs are well‑regarded and contribute meaningfully to total rewards.
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Leave & Time Off Breadth — Paid holidays, generous PTO, sick time, volunteer time, and a company‑wide end‑of‑year break are commonly described, with parental and compassionate leave also included. Feedback suggests time‑off breadth supports work‑life balance.
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Wellbeing & Lifestyle Benefits — Wellness resources (mental‑health tools, fitness reimbursements, onsite amenities) pair with day‑to‑day perks like catered meals, snacks, commuter benefits, and access to company games. Feedback suggests these lifestyle benefits enhance the overall package.
2K Insights
What We Do
2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM. At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!
Why Work With Us
We pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct, open, and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short, it’s kinda awesome.
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2K Offices
Hybrid Workspace
Employees engage in a combination of remote and on-site work.
We are a blend of onsite, hybrid, and remote roles. Please refer to individual job descriptions for more details on location.



