Environment Artist (Temp) - NBA 2K

Sorry, this job was removed at 10:11 p.m. (CST) on Thursday, Jan 29, 2026
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Hiring Remotely in California, USA
Remote or Hybrid
Gaming • Information Technology • Mobile • Software • Esports
2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices.
The Role

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and ambitious. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul and Parksville, Canada are committed to artistry and ground breaking technology, offering top candidates the opportunity to learn and grow with some of the hardest working and most creative minds in the industry.

What We Need:

Our Novato studio is looking for an expert Environment Artist to contribute to the next iteration of the award-winning NBA 2K franchise! In this role, you will be responsible for modeling, texturing, and lighting realistic and visually compelling environments, arenas, and story-based locations.

What You Will Do:
  • Model, texture and set dress high-quality environments
  • Abide by strict guidelines when dealing with scale, positioning, and UVs
  • Use proprietary software for tasks such as refining the look of materials and set dressing environments
  • Test build and troubleshoot environments to make sure they are error-free before submitting them to the game
  • Proactively seek feedback to ensure accuracy and quality standards are met
  • Collaborate with other artists and departments throughout the production process
Who Will Be A Great Fit:
  • 2+ years of experience as an Environment Artist within the video games industry
  • Extremely proficient in the creation of high-quality, clean, and efficient environment assets
  • Ability to adapt to proprietary software and incorporate it into their workflow
  • Technical enough to check the art within our game
  • Strong application and knowledge of Maya, Zbrush, Substance Painter and/or other art creation tools
  • An eye for attractive environments and texture creation
  • Resourceful in creating both hard surface and organic assets
  • Knowledge of working with hi-res meshes and baking details onto low-res versions
  • Strong communication skills and a high attention to detail
  • Ability to work with a high degree of self-direction
  • Love for video games (not just ours!)
Nice to Have:
  • Experience with working with modular assets
  • Experience with Substance Designer, Perforce, or Shotgun

Along with your application, please submit a portfolio of professional or personal work samples, demonstrating successful understanding and application of industry standard practices.

To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com



This is a role that can be remote and may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $38.00 - 50.00 per hour. New York State (inclusive of New York City): $32.00 - 46.00 per hour. Washington: $38.00 - 50.00 per hour. New Jersey: $32.00 - 46.00 per hour. British Columbia: $30.00 - 40.00 (CAD) per hour.  Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.



To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com

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The Company
HQ: Novato, CA
3,505 Employees
Year Founded: 2005

What We Do

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM. At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

Why Work With Us

We pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct, open, and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short, it’s kinda awesome.

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