Engineering Manager Gameplay Systems

Posted 14 Days Ago
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Stockholm
In-Office
Senior level
Gaming • Esports
The Role
The Engineering Manager for Gameplay Systems will lead and support a team in delivering quality gameplay features, focusing on technical direction, architecture, and maintaining a positive team culture.
Summary Generated by Built In

Mojang Studios is best known as the creators of Minecraft, but we’re also on a mission  to build a better world through the power of play. 

Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence. 

We enable millions to create and play together, connect people across the globe, and foster a community that is among the most active and passionate in the world. Our community is global and incredibly diverse. When we are developing anything within our franchise, we keep this in mind. We want everyone to not only feel included in Minecraft, but also to see themselves in what we make. Our goal is for the Mojang Studios team to be as diverse as our community. 

The Gameplay Systems team is looking for a hands-on technical leader to drive engineering innovation and empower our team in Stockholm to build the platform that enables a diverse set of Minecraft gaming experiences. 

As Engineering Manager, you will be accountable for the technical direction, architecture, and delivery of core gameplay systems while supporting your team in developing high engineering standards which result in a healthy work environment. You will lead by example while also supporting and growing a talented team of engineers. 

You and your team will help shape the creation experience for Minecraft. 

Here are some examples of what your tasks might be: 

  • Take an active role in the tech strategy for the work that your team is delivering 
  • Lead by example in hands-on engineering: design, architect, implement, validate, and deliver high quality features and systems 
  • Coach a team of 3 engineers to design elegant solutions which result in simple, extensible, and maintainable code 
  • Mentor and develop engineers, fostering technical growth and great engineering practices 
  • Partnering closely with the team’s Product Manager and stakeholders to ensure alignment on goals and plans 
  • Recruit, coach, and retain top engineering talent, ensuring the right skill set and attitude 
  • Champion a positive and inclusive team culture 
  • Optimizing team processes for productivity, adaptability, and collaboration 


Requirements  

  • Proven experience as a technical leader or engineering manager, with a track record of hands-on software development and architectural ownership 
  • Knowledgeable and passionate about software development, with expertise in modern C++ (preferably on game platforms or client applications) 
  • Enjoy leading and developing people and are passionate about growing in this space 
  • Proficient in designing, programming, and debugging with the ability to lead others to do these at quality through solid engineering practices 
  • Strong background in agile development environments and the engineering practices which make this work 
  • Experience working in diverse, collaborative teams and representing technical perspectives in cross-functional discussions 
  • Passion forlearningandsharingknowledgewithin theteam and the organisation 
  • Excellent teamworkskillsand aneagernesstoreachgoalsin acollaborativemanner 
  • Strong communication skills 


This is a full-time role based in Stockholm with a hybrid remote working model that requires you to be onsite every week. You'll collaborate closely with our studio colleagues in Redmond, USA, and across various disciplines. This position has off hour meetings mainly with West coast USA representatives.
 


Mojang Studios 

Mojang Studios is a Microsoft-owned game developer. The company was founded in Stockholm, Sweden and has offices around the world, including Stockholm, Redmond, Tokyo, London, and Shanghai. We’re always working on new and exciting ways to expand the Minecraft universe.

Our community is global and incredibly diverse. We keep this in mind when developing anything, as we want people to feel included in Minecraft. And in recruiting, our goal is to make Mojang Studios as diverse as our community. 

We got started as a tiny indie developer, and part of our culture still reflects that heritage. But we’re also proud to belong to Xbox Game Studios, which creates unique opportunities to grow and develop.

To help us achieve amazing things, we have built an equally amazing studio space. Situated right on the water by Söder Mälarstrand, it’s filled to the brim with all the tools, toys and caffeine required to create world-class entertainment.

But in the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!

Important note on resumes
Please make sure that all the information in your resume is accurate because we will conduct a thorough background check. Any discrepancies will lower your chances of getting to the next interview stage and we’d hate to miss out on an awesome candidate! Double check that any gap years are reflected in your history, and that your education and work experience are completely accurate. Good luck!

Top Skills

C++
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The Company
Stockholm
1,098 Employees
Year Founded: 2009

What We Do

Mojang Studios is a Microsoft-owned game studio based in Stockholm (Sweden) and Redmond (WA) with additional locations in London, Shanghai, and Tokyo as well as a partially remote workforce. We created Minecraft, the sandbox video game turned franchise that now includes two more games, novels, board games, apparel, and much more.

We believe in the power of play and our mission is to build a better world through our work. At our studios, you’ll meet passionate and welcoming people with the same goal: to create games and products with a positive impact. Four core values guide everything we do:

Fuel Passion.
Minecraft encourages players to stay sharp and constantly evolve. We mirror that by bringing together enthusiastic people who are eager to innovate in their fields and giving them the resources to reach their goals. We’re passionate about our industry and strive to empower our employees and future generations of gaming professionals.

Create Fun.
We aim to create fun, enriching experiences for our players, whether they’re playing our games, learning in Minecraft Education, or discovering a new product. Thanks to our incredibly talented creator community and Minecraft Marketplace, the fun is virtually endless and there’s something for everyone in our blocky universe.

Celebrate Creativity.
Creativity is at the core of Minecraft, whether you’re making art in Creative mode or finding clever ways to get through the night in Survival mode. Fresh ideas, out-of-the-box thinking, and new perspectives are what allows us to evolve the franchise and keep surprising our players after more than a decade of Minecraft.

Craft together.
Minecraft welcomes everyone because we believe that we’re better together. Our players’ feedback and the work of our community creators have made Minecraft what it is today. To support collaboration in our studios, we’ve built comfy, connected spaces that allow our local and remote teams to work closely together.

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