Engineering Director

Reposted 7 Hours Ago
Be an Early Applicant
Cary, NC
In-Office
246K-360K Annually
Senior level
Gaming • Metaverse
The Role
Lead engineering teams for internal Fortnite project, ensuring technical success and collaboration across disciplines while mentoring leads and contributors.
Summary Generated by Built In
WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ENGINEERING - GAMESWhat We Do

Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of engineering experts. We’re always improving on the tools and technology that empower content developers worldwide.

What You'll Do

We are seeking an experienced engineering leader to direct the technical approach and execution for a main internal project in the Fortnite ecosystem. They will be responsible for driving several engineering teams to be capable of meeting any technical challenge that may arise, curating the staffing levels across the various engineering specializations, providing critical technical insight and feedback, and supporting project planning from the engineering perspective. They will align project technical decisions to lead the project engineering team from the idea to a successful live online multiplayer game.

In this role, you will
  • Have the ability to align disparate audiences, both clarifying complex technical issues for non-engineering stakeholders and translating the needs of production and marketing for low-level developers
  • Be able to articulate challenges, risks, and trade-offs in a constructive way
  • Ensure feature request requirements are clear, consistent, and achievable
  • Regularly manage and mentor engineering leads and individual contributors
  • Communicate cross-discipline with Design, Art, UI, and Production to understand the goals and requirements of features to be implemented
  • Work with the engineering Leads to establish and refine our development roadmap
  • Challenge and align technical decisions across disciplines that lead the project to success
What we're looking for
  • A technical leader who excels at giving feedback and has demonstrated capabilities in facilitating team success
  • Experience in shipping AAA titles across multiple platforms
  • Experience with the unique challenges of creating and maintaining large-scale, live, online multiplayer games, with a focus on advanced networking, real-time physics, and dynamic, interoperating services
  • Advanced C++ skills and experience with scripting languages, low-level debugging, and optimization
  • Impeccable problem-solving and troubleshooting skills
  • Experience collaborating with and managing relationships with both internal teams and external partners
  • Deep expertise in the product lifecycle for games, such as generating detailed technical requirements, assembling capable teams, executing said requirements, and building robust support systems to manage them
  • Experience with Unreal Engine 5
  • Architecting and building solutions in multiple areas of expertise – Gameplay, Graphics, Audio, UI, Networking, and Physics
  • Passionate about personal development, taking advantage of opportunities to continuously improve
  • Bachelor's degree in CS or other relevant technical field, 7+ years of game industry experience in an engineering role, and 3+ years in technical leadership roles, across multiple project/hardware cycles, desired

This role is open to multiple locations in North America (including CA & WA).

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

California Base Pay Range
$245,519$360,094 USD
Washington Base Pay Range
$223,199$327,358 USD
ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

Top Skills

C++
Scripting Languages
Unreal Engine 5
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The Company
HQ: Cary, NC
5,500 Employees
Year Founded: 1991

What We Do

Founded in 1991, Epic Games is an American company founded by CEO Tim Sweeney. The company is headquartered in Cary, North Carolina, and has more than 50 offices worldwide. Today Epic is a leading interactive entertainment company and provider of 3D engine technology. Epic operates one of the world’s largest games, Fortnite, and Epic has over 600 million accounts with over 5 billion friend connections across Fortnite, Fall Guys, Rocket League, and the Epic Games Store. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content.

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