Engineering Director - Gameplay

Sorry, this job was removed at 12:12 a.m. (CST) on Friday, May 23, 2025
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Boston, MA
In-Office
Gaming
The Role
Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for an Engineering Director to join our office in Boston and drive the gameplay systems of Cyberpunk 2.

In this position, together with the rest of the team, you will help push the envelope for the next, immersive game in the Cyberpunk universe, creating an emotional, open-world experience that will stay with gamers. As an Engineering Director, you'll combine your leadership skills with your deep technical expertise to shape the future of our gameplay systems, driving innovation and delivering unforgettable gaming experiences.

Daily Responsibilities

  • Establish and oversee the architecture and technical strategy for gameplay features and systems.
  • Lead and mentor a team of talented engineering managers and engineers, fostering a collaborative and innovative environment.
  • Develop strategic plans for the gameplay teams, including resource allocation, project timelines, and technology roadmaps.
  • Collaborate closely with art, animation, design, and other engineering teams to align gameplay features & systems with the creative vision for the project.
  • Drive standards for clean, high-quality, and efficient C++ code, ensuring best practices in optimization, readability, and maintainability.
  • Ensure thorough documentation, both in-code and for broader knowledge-sharing, enabling smooth onboarding and collaboration within the team and across departments.
  • Direct efforts to proactively identify and resolve issues, ensuring that character systems contribute to an overall polished and performant product.
  • Stay up-to-date with the latest industry trends, emerging technologies, and best practices in gameplay technology and bring innovative ideas to the team.

Qualifications

  • Min. 10 years professional experience and at least 5 years of experience within the games industry.
  • Experience in creating an AAA title for game consoles, debugging, and profiling these games in a console environment.
  • Proven track record in managing a team.
  • Good knowledge of Unreal Engine 5 environment - especially features and systems related to the gameplay area.
  • Practical knowledge of gameplay features & systems implementation.
  • Experience with Abilities Systems.
  • Experience with NPCs and crowds.
  • Experience with removing gameplay systems from the Main Thread.
  • Knowledge of modern game gameplay systems architecture.
  • Deep knowledge of C++.
  • Math & algorithmic skills.
  • Good & practical knowledge of code parallelization.
  • Experience working in an Agile development environment is a plus.
  • Focused on delivering the best results. 
  • Good spirit and team player approach with a mindset geared towards adaptability, collaboration, and continuous improvement.
  • Excellent communication and interpersonal skills, with the ability to effectively communicate complex technical concepts to both technical and non-technical stakeholders in a multilingual environment.

Additional Information

This job requires working in Boston, US.

Working mode: in-office, in a hybrid, or full-time capacity.

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
     

If you have observed any irregularities in our recruitment process please click here to report them.

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The Company
HQ: Warsaw
958 Employees
Year Founded: 2002

What We Do

CD PROJEKT RED is home to over 900 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.

The studio’s portfolio largely comprises The Witcher series of role-playing games, including 2015’s The Witcher 3: Wild Hunt, which received over 250 Game of the Year awards. In 2020, the studio released its most recent game: Cyberpunk 2077 — a first-person RPG set in a futuristic, high-tech world. Other notable releases include Thronebreaker: The Witcher Tales, and GWENT: The Witcher Card Game — in which players create decks of witcher-world warriors and fight epic card battles with other people around the globe.

Headquartered in Warsaw, Poland, CD PROJEKT RED has offices in Kraków and Wrocław, as well as in Los Angeles and Vancouver.

The studio is part of the larger CD PROJEKT S.A. Capital Group, which also includes Spokko, a mobile-focused developer responsible for The Witcher: Monster Slayer, and The Molasses Flood, a development studio in Boston, which is currently working on a game based on one of CD PROJEKT RED’s IPs.

As the company grows, the overall studio mission remains the same: we strive to create the best RPGs in the world, while always keeping gamers’ needs at the core.

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